package com.hbm.render.block; import org.lwjgl.opengl.GL11; import com.hbm.blocks.network.CraneSplitter; import com.hbm.main.ResourceManager; import com.hbm.render.util.ObjUtil; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.model.obj.WavefrontObject; public class RenderSplitter implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { GL11.glPushMatrix(); Tessellator tessellator = Tessellator.instance; tessellator.setColorOpaque_F(1, 1, 1); GL11.glScaled(0.625, 0.625, 0.625); GL11.glRotated(-90, 0, 1, 0); GL11.glTranslatef(0F, -0.5F, 0.5F); tessellator.startDrawingQuads(); drawSplitter(tessellator, block, true, 0, false); tessellator.draw(); GL11.glTranslatef(0F, 0F, -1F); tessellator.startDrawingQuads(); drawSplitter(tessellator, block, false, 0, false); tessellator.draw(); GL11.glPopMatrix(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z)); tessellator.setColorOpaque_F(1, 1, 1); tessellator.addTranslation(x + 0.5F, y, z + 0.5F); int meta = world.getBlockMetadata(x, y, z); float rotation = 0; if(meta == 12 || meta == 4) rotation = 90F / 180F * (float) Math.PI; if(meta == 13 || meta == 5) rotation = 270F / 180F * (float) Math.PI; if(meta == 14 || meta == 3) rotation = 180F / 180F * (float)Math.PI; boolean isLeft = meta >= 12; drawSplitter(tessellator, block, isLeft, rotation, true); tessellator.addTranslation(-x - 0.5F, -y, -z - 0.5F); return true; } private static void drawSplitter(Tessellator tessellator, Block block, boolean isLeft, float rotation, boolean shadeNormals) { CraneSplitter splitter = (CraneSplitter) block; ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "Top", isLeft ? splitter.iconTopLeft : splitter.iconTopRight, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "Bottom", isLeft ? splitter.iconTopRight : splitter.iconTopLeft , tessellator, rotation, shadeNormals); if(isLeft) ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "Left", splitter.iconLeft, tessellator, rotation, shadeNormals); if(!isLeft) ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "Right", splitter.iconRight, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "Back", isLeft ? splitter.iconBackLeft : splitter.iconBackRight, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "Front", isLeft ? splitter.iconFrontLeft : splitter.iconFrontRight, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "Inner", splitter.iconInner, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "InnerLeft", splitter.iconInnerSide, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "InnerRight", splitter.iconInnerSide, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "InnerTop", splitter.iconInnerSide, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.splitter, "InnerBottom", splitter.iconBelt, tessellator, rotation, shadeNormals); } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } @Override public int getRenderId() { return CraneSplitter.renderID; } }