package com.hbm.blocks.machine; import com.hbm.blocks.ModBlocks; import com.hbm.lib.RefStrings; import com.hbm.main.MainRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.network.internal.FMLNetworkHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockFalling; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class NTMAnvil extends BlockFalling { public final int tier; @SideOnly(Side.CLIENT) private IIcon iconTop; public NTMAnvil(Material mat, int tier) { super(mat); this.setStepSound(Block.soundTypeAnvil); this.setHardness(5.0F); this.setResistance(100.0F); this.tier = tier; } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister iconRegister) { super.registerBlockIcons(iconRegister); if(this == ModBlocks.anvil_murky) { this.iconTop = iconRegister.registerIcon(RefStrings.MODID + ":anvil_murky"); } else { this.iconTop = this.blockIcon; } } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int metadata) { return side == 1 ? this.iconTop : this.blockIcon; } public static int renderID = RenderingRegistry.getNextAvailableRenderId(); @Override public int getRenderType() { return renderID; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if(world.isRemote) { return true; } else if(!player.isSneaking()) { FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_anvil, world, x, y, z); return true; } return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; if(i == 0) { world.setBlockMetadataWithNotify(x, y, z, 3, 2); } if(i == 1) { world.setBlockMetadataWithNotify(x, y, z, 4, 2); } if(i == 2) { world.setBlockMetadataWithNotify(x, y, z, 2, 2); } if(i == 3) { world.setBlockMetadataWithNotify(x, y, z, 5, 2); } } @Override public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) { int meta = world.getBlockMetadata(x, y, z); if(meta == 2 || meta == 3) this.setBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 0.75F, 0.75F); if(meta == 4 || meta == 5) this.setBlockBounds(0.25F, 0.0F, 0.0F, 0.75F, 0.75F, 1.0F); } @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) { int meta = world.getBlockMetadata(x, y, z); if(meta == 2 || meta == 3) this.setBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 0.75F, 0.75F); if(meta == 4 || meta == 5) this.setBlockBounds(0.25F, 0.0F, 0.0F, 0.75F, 0.75F, 1.0F); return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ); } }