package com.hbm.entity.projectile; import java.util.List; import com.hbm.items.ModItems; import com.hbm.potion.HbmPotion; import com.hbm.tileentity.machine.rbmk.RBMKDials; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.potion.PotionEffect; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.World; public class EntityZirnoxDebris extends EntityDebrisBase { public EntityZirnoxDebris(World world) { super(world); } public EntityZirnoxDebris(World world, double x, double y, double z, DebrisType type) { super(world); this.setPosition(x, y, z); this.setType(type); } @Override public boolean interactFirst(EntityPlayer player) { if(!worldObj.isRemote) { switch(this.getType()) { case BLANK: if(player.inventory.addItemStackToInventory(new ItemStack(ModItems.debris_metal))) this.setDead(); break; case ELEMENT: if(player.inventory.addItemStackToInventory(new ItemStack(ModItems.debris_element))) this.setDead(); break; case SHRAPNEL: if(player.inventory.addItemStackToInventory(new ItemStack(ModItems.debris_shrapnel))) this.setDead(); break; case GRAPHITE: if(player.inventory.addItemStackToInventory(new ItemStack(ModItems.debris_graphite))) this.setDead(); break; case CONCRETE: if(player.inventory.addItemStackToInventory(new ItemStack(ModItems.debris_concrete))) this.setDead(); break; case EXCHANGER: if(player.inventory.addItemStackToInventory(new ItemStack(ModItems.debris_exchanger))) this.setDead(); break; } player.inventoryContainer.detectAndSendChanges(); } return false; } @Override public void onUpdate() { if(!hasSizeSet) { switch(this.getType()) { case BLANK: this.setSize(0.5F, 0.5F); break; case ELEMENT: this.setSize(0.75F, 0.5F); break; case SHRAPNEL: this.setSize(0.5F, 0.5F); break; case GRAPHITE: this.setSize(0.25F, 0.25F); break; case CONCRETE: this.setSize(0.75F, 0.5F); break; case EXCHANGER: this.setSize(1F, 0.5F); break; } hasSizeSet = true; } this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= 0.04D; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.lastRot = this.rot; if(this.onGround) { this.motionX *= 0.85D; this.motionZ *= 0.85D; this.motionY *= -0.5D; } else { this.rot += 10F; if(rot >= 360F) { this.rot -= 360F; this.lastRot -= 360F; } } if(!worldObj.isRemote) { if((this.getType() == DebrisType.CONCRETE || this.getType() == DebrisType.EXCHANGER) && motionY > 0) { Vec3 pos = Vec3.createVectorHelper(posX, posY, posZ); Vec3 next = Vec3.createVectorHelper(posX + motionX * 2, posY + motionY * 2, posZ + motionZ * 2); MovingObjectPosition mop = worldObj.func_147447_a(pos, next, false, false, false); if(mop != null && mop.typeOfHit == mop.typeOfHit.BLOCK) { int x = mop.blockX; int y = mop.blockY; int z = mop.blockZ; for(int i = -1; i <= 1; i++) { for(int j = -1; j <= 1; j++) { for(int k = -1; k <= 1; k++) { int rn = Math.abs(i) + Math.abs(j) + Math.abs(k); if(rn <= 1 || rand.nextInt(rn) == 0) worldObj.setBlockToAir(x + i, y + j, z + k); } } } this.setDead(); } } if(this.getType() == DebrisType.ELEMENT || this.getType() == DebrisType.GRAPHITE) { List entities = worldObj.getEntitiesWithinAABB(EntityLivingBase.class, this.boundingBox.expand(2.5, 2.5, 2.5)); int level = this.getType() == DebrisType.ELEMENT ? 7 : 4; for(EntityLivingBase e : entities) { e.addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 60 * 20, level)); } } if(!RBMKDials.getPermaScrap(worldObj) && this.ticksExisted > getLifetime() + this.getEntityId() % 50) this.setDead(); } } protected int getLifetime() { switch(this.getType()) { case BLANK: return 3 * 60 * 20; case ELEMENT: return 10 * 60 * 20; case SHRAPNEL: return 15 * 60 * 20; case GRAPHITE: return 15 * 60 * 20; case CONCRETE: return 60 * 20; case EXCHANGER: return 60 * 20; default: return 0; } } public void setType(DebrisType type) { this.dataWatcher.updateObject(20, type.ordinal()); } public DebrisType getType() { return DebrisType.values()[Math.abs(this.dataWatcher.getWatchableObjectInt(20)) % DebrisType.values().length]; } public static enum DebrisType { BLANK, //just a metal beam ELEMENT, //fuel element SHRAPNEL, //steel shrapnel from the pipes and walkways GRAPHITE, //spicy rock CONCRETE, //the all destroying harbinger of annihilation EXCHANGER; //the all destroying harbinger of annihilation: sideways edition } }