package com.hbm.entity.grenade; import com.hbm.explosion.ExplosionChaos; import com.hbm.explosion.ExplosionLarge; import com.hbm.items.ModItems; import com.hbm.items.weapon.ItemGrenade; import net.minecraft.entity.EntityLivingBase; import net.minecraft.world.World; public class EntityGrenadePulse extends EntityGrenadeBouncyBase { private static final String __OBFID = "CL_00001722"; public EntityGrenadePulse(World p_i1773_1_) { super(p_i1773_1_); } public EntityGrenadePulse(World p_i1774_1_, EntityLivingBase p_i1774_2_) { super(p_i1774_1_, p_i1774_2_); } public EntityGrenadePulse(World p_i1775_1_, double p_i1775_2_, double p_i1775_4_, double p_i1775_6_) { super(p_i1775_1_, p_i1775_2_, p_i1775_4_, p_i1775_6_); } @Override public void explode() { if (!this.worldObj.isRemote) { this.setDead(); ExplosionChaos.pulse(this.worldObj, (int) this.posX, (int) this.posY, (int) this.posZ, 7); this.worldObj.playSoundEffect((int)this.posX, (int)this.posY, (int)this.posZ, "random.explode", 4.0F, (1.0F + (this.worldObj.rand.nextFloat() - this.worldObj.rand.nextFloat()) * 0.2F) * 0.7F); ExplosionLarge.spawnShock(worldObj, posX, posY, posZ, 24, 2); } } @Override protected int getMaxTimer() { return ItemGrenade.getFuseTicks(ModItems.grenade_pulse); } @Override protected double getBounceMod() { return 0.25D; } }