package com.hbm.render.item; import org.lwjgl.opengl.GL11; import com.hbm.items.ModItems; import com.hbm.main.ResourceManager; import net.minecraft.client.Minecraft; import net.minecraft.item.ItemStack; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.client.IItemRenderer.ItemRendererHelper; public class ItemRenderObj implements IItemRenderer { public ItemRenderObj() { } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch(type) { case EQUIPPED: case EQUIPPED_FIRST_PERSON: case ENTITY: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { switch(type) { case EQUIPPED_FIRST_PERSON: GL11.glRotatef(70F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-50F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(-0.6F, -0.9F, 0.2F); case EQUIPPED: case ENTITY: default: GL11.glPushMatrix(); if(item.getItem() == ModItems.gun_brimstone) Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.brimstone_tex); //GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(10F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(190F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-15F, 0.0F, 0.0F, 1.0F); GL11.glScalef(0.75F, 0.75F, 0.75F); GL11.glTranslatef(-0.7F, -0.4F, -1.1F); GL11.glDisable(GL11.GL_CULL_FACE); if(item.getItem() == ModItems.gun_brimstone) ResourceManager.brimstone.renderAll(); GL11.glPopMatrix(); break; } } }