package com.hbm.inventory.container; import com.hbm.inventory.SlotCraftingOutput; import com.hbm.tileentity.machine.TileEntityElectrolyser; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerElectrolyser extends Container { TileEntityElectrolyser electrolyser; public ContainerElectrolyser(InventoryPlayer invPlayer, TileEntityElectrolyser tile) { electrolyser = tile; //0 - battery //1-2 - upgrade slots //3-4 - fluid ID //5-10 - fluid I/O //11-13 - dissolved outputs //14 - crystal input //15 - niter input //16-17 - casting slots //18-23 - other material outputs this.addSlotToContainer(new Slot(tile, 0, 186, 109)); this.addSlotToContainer(new Slot(tile, 1, 186, 140)); this.addSlotToContainer(new Slot(tile, 2, 186, 158)); this.addSlotToContainer(new Slot(tile, 3, 6, 18)); this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 4, 6, 54)); this.addSlotToContainer(new Slot(tile, 5, 24, 18)); this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 6, 24, 54)); this.addSlotToContainer(new Slot(tile, 7, 78, 18)); this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 8, 78, 54)); this.addSlotToContainer(new Slot(tile, 9, 134, 18)); this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 10, 134, 54)); for(int i = 0; i < 3; i++) { this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 11+i, 154, 18+(18*i))); } this.addSlotToContainer(new Slot(tile, 14, 10, 90)); this.addSlotToContainer(new Slot(tile, 15, 37, 122)); this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 16, 60, 112)); this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 16, 98, 112)); for(int i = 0; i < 2; i++) { for(int j = 0; j < 3; j++) { this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 17+(i*3)+j, 136+(18*i), 86+(18*j))); } } for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 165 + i * 18)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 223)); } } @Override public boolean canInteractWith(EntityPlayer player) { return electrolyser.isUseableByPlayer(player); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int index) { return null; } }