package com.hbm.render.tileentity; import java.awt.Color; import org.lwjgl.opengl.GL11; import com.hbm.blocks.generic.BlockEmitter.TileEntityEmitter; import com.hbm.render.util.BeamPronter; import com.hbm.render.util.BeamPronter.EnumBeamType; import com.hbm.render.util.BeamPronter.EnumWaveType; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Vec3; public class RenderEmitter extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y, z + 0.5); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glRotatef(90, 0F, 1F, 0F); switch(tileEntity.getBlockMetadata()) { case 0: GL11.glTranslated(0.0D, 0.5D, -0.5D); GL11.glRotatef(90, 1F, 0F, 0F); break; case 1: GL11.glTranslated(0.0D, 0.5D, 0.5D); GL11.glRotatef(90, -1F, 0F, 0F); break; case 2: GL11.glRotatef(90, 0F, 1F, 0F); break; case 4: GL11.glRotatef(180, 0F, 1F, 0F); break; case 3: GL11.glRotatef(270, 0F, 1F, 0F); break; case 5: GL11.glRotatef(0, 0F, 1F, 0F); break; } GL11.glTranslated(0, 0.5, 0.5); TileEntityEmitter emitter = (TileEntityEmitter) tileEntity; int range = emitter.beam - 1; int originalColor = emitter.color == 0 ? Color.HSBtoRGB(tileEntity.getWorldObj().getTotalWorldTime() / 50.0F, 0.5F, 0.25F) & 16777215 : emitter.color; float girth = emitter.girth; int r = (originalColor & 0xff0000) >> 16; int g = (originalColor & 0x00ff00) >> 8; int b = (originalColor & 0x0000ff); float innerMult = 0.85F; float outerMult = 0.1F; int colorInner = ((int)(r * innerMult) << 16) | ((int)(g * innerMult) << 8) | ((int)(b * innerMult)); int colorOuter = ((int)(r * outerMult) << 16) | ((int)(g * outerMult) << 8) | ((int)(b * outerMult)); if(range > 0) { int segments = (int)Math.max(Math.sqrt(girth * 50), 2); BeamPronter.prontBeam(Vec3.createVectorHelper(0, 0, range), EnumWaveType.SPIRAL, EnumBeamType.SOLID, colorOuter, colorInner, 0, 1, 0F, segments, girth); if(emitter.effect == 1) { BeamPronter.prontBeam(Vec3.createVectorHelper(0, 0, range), EnumWaveType.RANDOM, EnumBeamType.SOLID, colorOuter, colorInner, (int) tileEntity.getWorldObj().getTotalWorldTime() / 2, (int)Math.max(range / girth / 2, 1), girth * 2, 4, girth * 0.1F); BeamPronter.prontBeam(Vec3.createVectorHelper(0, 0, range), EnumWaveType.RANDOM, EnumBeamType.SOLID, colorOuter, colorInner, (int) tileEntity.getWorldObj().getTotalWorldTime() / 2 + 15, (int)Math.max(range / girth / 4, 1), girth * 2, 4, girth * 0.1F); } if(emitter.effect == 2) { BeamPronter.prontBeam(Vec3.createVectorHelper(0, 0, range), EnumWaveType.SPIRAL, EnumBeamType.SOLID, colorOuter, colorInner, (int) (tileEntity.getWorldObj().getTotalWorldTime() + f) * -10 % 360, (int)Math.max(range / girth / 2, 1), girth * 2, 4, girth * 0.1F); BeamPronter.prontBeam(Vec3.createVectorHelper(0, 0, range), EnumWaveType.SPIRAL, EnumBeamType.SOLID, colorOuter, colorInner, (int) (tileEntity.getWorldObj().getTotalWorldTime() + f) * -10 % 360 + 180, (int)Math.max(range / girth / 2, 1), girth * 2, 4, girth * 0.1F); } if(emitter.effect == 3) { BeamPronter.prontBeam(Vec3.createVectorHelper(0, 0, range), EnumWaveType.SPIRAL, EnumBeamType.SOLID, colorOuter, colorInner, (int) (tileEntity.getWorldObj().getTotalWorldTime() + f) * -10 % 360, (int)Math.max(range / girth / 2, 1), girth * 2, 4, girth * 0.1F); BeamPronter.prontBeam(Vec3.createVectorHelper(0, 0, range), EnumWaveType.SPIRAL, EnumBeamType.SOLID, colorOuter, colorInner, (int) (tileEntity.getWorldObj().getTotalWorldTime() + f) * -10 % 360 + 120, (int)Math.max(range / girth / 2, 1), girth * 2, 4, girth * 0.1F); BeamPronter.prontBeam(Vec3.createVectorHelper(0, 0, range), EnumWaveType.SPIRAL, EnumBeamType.SOLID, colorOuter, colorInner, (int) (tileEntity.getWorldObj().getTotalWorldTime() + f) * -10 % 360 + 240, (int)Math.max(range / girth / 2, 1), girth * 2, 4, girth * 0.1F); } } GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } }