package com.hbm.blocks.machine; import com.hbm.blocks.BlockDummyable; import com.hbm.blocks.ModBlocks; import com.hbm.handler.BossSpawnHandler; import com.hbm.handler.MultiblockHandlerXR; import com.hbm.interfaces.IMultiblock; import com.hbm.main.MainRegistry; import com.hbm.tileentity.TileEntityProxyCombo; import com.hbm.tileentity.machine.TileEntityReactorZirnox; import cpw.mods.fml.common.network.internal.FMLNetworkHandler; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class ReactorZirnox extends BlockDummyable implements IMultiblock { public ReactorZirnox(Material mat) { super(mat); } @Override public TileEntity createNewTileEntity(World world, int meta) { if(meta >= 12) return new TileEntityReactorZirnox(); if(meta >= 6) return new TileEntityProxyCombo(false, true, true); return null; } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if(world.isRemote) { return true; } else if(!player.isSneaking()) { BossSpawnHandler.markFBI(player); int[] pos = this.findCore(world, x, y, z); if(pos == null) return false; FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_reactor_zirnox, world, pos[0], pos[1], pos[2]); return true; } else { return false; } } @Override public int[] getDimensions() { return new int[] {1, 0, 2, 2, 2, 2,}; } @Override public int getOffset() { return 2; } protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) { super.fillSpace(world, x, y, z, dir, o); MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 1, 1, 1, 1}, this, dir); MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, 2, -2}, this, dir); MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, -2, 2}, this, dir); ForgeDirection rot = dir.getRotation(ForgeDirection.UP); this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * 2, y + 1, z + dir.offsetZ * o + rot.offsetZ * 2); this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * 2, y + 3, z + dir.offsetZ * o + rot.offsetZ * 2); this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * -2, y + 1, z + dir.offsetZ * o + rot.offsetZ * -2); this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * -2, y + 3, z + dir.offsetZ * o + rot.offsetZ * -2); } }