package com.hbm.render.entity.rocket; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; public class RenderSoyuzCapsule extends Render { @Override public void doRender(Entity entity, double x, double y, double z, float i, float j) { GL11.glPushMatrix(); GL11.glTranslated(x, y, z); double time = (entity.worldObj.getTotalWorldTime()); double sine = Math.sin(time * 0.05) * 5; double sin3 = Math.sin(time * 0.05 + Math.PI * 0.5) * 5; int height = 7; GL11.glTranslated(0.0F, height, 0.0F); GL11.glRotated(sine, 0, 0, 1); GL11.glRotated(sin3, 1, 0, 0); GL11.glTranslated(0.0F, -height, 0.0F); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.soyuz_lander_tex); ResourceManager.soyuz_lander.renderPart("Capsule"); bindTexture(ResourceManager.soyuz_chute_tex); ResourceManager.soyuz_lander.renderPart("Chute"); GL11.glShadeModel(GL11.GL_FLAT); GL11.glPopMatrix(); } @Override protected ResourceLocation getEntityTexture(Entity p_110775_1_) { return ResourceManager.soyuz_lander_tex; } }