package com.hbm.entity.grenade; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.projectile.EntityThrowable; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; public class EntityGrenadeFlare extends EntityThrowable { private static final String __OBFID = "CL_00001722"; public Entity shooter; public EntityGrenadeFlare(World p_i1773_1_) { super(p_i1773_1_); } public EntityGrenadeFlare(World p_i1774_1_, EntityLivingBase p_i1774_2_) { super(p_i1774_1_, p_i1774_2_); } public EntityGrenadeFlare(World p_i1775_1_, double p_i1775_2_, double p_i1775_4_, double p_i1775_6_) { super(p_i1775_1_, p_i1775_2_, p_i1775_4_, p_i1775_6_); } @Override public void onUpdate() { super.onUpdate(); if(this.ticksExisted > 250) { this.setDead(); } } @Override protected void onImpact(MovingObjectPosition p_70184_1_) { this.motionX = 0; this.motionY = 0; this.motionZ = 0; } }