package com.hbm.entity.grenade; import com.hbm.explosion.ExplosionChaos; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityBlaze; import net.minecraft.entity.projectile.EntityThrowable; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; public class EntityGrenadePulse extends EntityGrenadeBase { private static final String __OBFID = "CL_00001722"; public EntityGrenadePulse(World p_i1773_1_) { super(p_i1773_1_); } public EntityGrenadePulse(World p_i1774_1_, EntityLivingBase p_i1774_2_) { super(p_i1774_1_, p_i1774_2_); } @Override public void explode() { if (!this.worldObj.isRemote) { this.setDead(); ExplosionChaos.pulse(this.worldObj, (int) this.posX, (int) this.posY, (int) this.posZ, 7); this.worldObj.playSoundEffect((int)this.posX, (int)this.posY, (int)this.posZ, "random.explode", 4.0F, (1.0F + (this.worldObj.rand.nextFloat() - this.worldObj.rand.nextFloat()) * 0.2F) * 0.7F); } } }