package com.hbm.lib; import cpw.mods.fml.common.IWorldGenerator; import cpw.mods.fml.common.registry.GameRegistry; public class HbmWorld { public static void mainRegistry() { initWorldGen(); } public static void initWorldGen() { registerWorldGen(new HbmWorldGen(), 1); } public static void registerWorldGen(HbmWorldGen nukerWorldGen, int weightedProbability) { GameRegistry.registerWorldGenerator(nukerWorldGen, weightedProbability); } }