package com.hbm.inventory.container; import com.hbm.inventory.SlotCraftingOutput; import com.hbm.inventory.SlotNonRetarded; import com.hbm.items.ModItems; import com.hbm.items.machine.ItemMachineUpgrade; import com.hbm.util.InventoryUtil; import api.hbm.energymk2.IBatteryItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerMachineAssemblyMachine extends ContainerBase { public ContainerMachineAssemblyMachine(InventoryPlayer invPlayer, IInventory assembler) { super(invPlayer, assembler); // Battery this.addSlotToContainer(new SlotNonRetarded(assembler, 0, 152, 81)); // Schematic this.addSlotToContainer(new SlotNonRetarded(assembler, 1, 35, 126)); // Upgrades this.addSlots(assembler, 2, 152, 108, 2, 1); // Input this.addSlots(assembler, 4, 8, 18, 4, 3); // Output this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, assembler, 16, 98, 45)); this.playerInv(invPlayer, 8, 174); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int index) { ItemStack slotOriginal = null; Slot slot = (Slot) this.inventorySlots.get(index); if(slot != null && slot.getHasStack()) { ItemStack slotStack = slot.getStack(); slotOriginal = slotStack.copy(); if(index <= tile.getSizeInventory() - 1) { SlotCraftingOutput.checkAchievements(player, slotStack); if(!this.mergeItemStack(slotStack, tile.getSizeInventory(), this.inventorySlots.size(), true)) { return null; } } else { if(slotOriginal.getItem() instanceof IBatteryItem || slotOriginal.getItem() == ModItems.battery_creative) { if(!this.mergeItemStack(slotStack, 0, 1, false)) return null; } else if(slotOriginal.getItem() == ModItems.blueprints) { if(!this.mergeItemStack(slotStack, 1, 2, false)) return null; } else if(slotOriginal.getItem() instanceof ItemMachineUpgrade) { if(!this.mergeItemStack(slotStack, 2, 4, false)) return null; } else { if(!InventoryUtil.mergeItemStack(this.inventorySlots, slotStack, 4, 16, false)) return null; } } if(slotStack.stackSize == 0) { slot.putStack(null); } else { slot.onSlotChanged(); } slot.onPickupFromSlot(player, slotStack); } return slotOriginal; } }