package com.hbm.tileentity.bomb; import java.util.HashMap; import java.util.List; import org.apache.logging.log4j.Level; import com.hbm.blocks.ModBlocks; import com.hbm.blocks.bomb.LaunchPad; import com.hbm.config.GeneralConfig; import com.hbm.entity.missile.EntityCarrier; import com.hbm.entity.missile.EntityMissileAntiBallistic; import com.hbm.entity.missile.EntityMissileBaseNT; import com.hbm.entity.missile.EntityMissileDoomsday; import com.hbm.entity.missile.EntityMissileShuttle; import com.hbm.entity.missile.EntityMissileStealth; import com.hbm.entity.missile.EntityMissileTier0.*; import com.hbm.entity.missile.EntityMissileTier1.*; import com.hbm.entity.missile.EntityMissileTier2.*; import com.hbm.entity.missile.EntityMissileTier3.*; import com.hbm.entity.missile.EntityMissileTier4.*; import com.hbm.interfaces.IBomb.BombReturnCode; import com.hbm.inventory.RecipesCommon.ComparableStack; import com.hbm.inventory.container.ContainerLaunchPadTier1; import com.hbm.inventory.gui.GUILaunchPadTier1; import com.hbm.items.ModItems; import com.hbm.lib.Library; import com.hbm.main.MainRegistry; import com.hbm.tileentity.IGUIProvider; import com.hbm.tileentity.IRadarCommandReceiver; import com.hbm.tileentity.TileEntityMachineBase; import api.hbm.energy.IEnergyUser; import api.hbm.item.IDesignatorItem; import cpw.mods.fml.common.Optional; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import li.cil.oc.api.machine.Arguments; import li.cil.oc.api.machine.Callback; import li.cil.oc.api.machine.Context; import li.cil.oc.api.network.SimpleComponent; import net.minecraft.client.gui.GuiScreen; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; @Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "OpenComputers")}) public class TileEntityLaunchPad extends TileEntityMachineBase implements IEnergyUser, SimpleComponent, IGUIProvider, IRadarCommandReceiver { /** Automatic instantiation of generic missiles, i.e. everything that both extends EntityMissileBaseNT and needs a designator */ public static final HashMap> missiles = new HashMap(); public static void registerLaunchables() { //Tier 0 missiles.put(new ComparableStack(ModItems.missile_micro), EntityMissileMicro.class); missiles.put(new ComparableStack(ModItems.missile_schrabidium), EntityMissileSchrabidium.class); missiles.put(new ComparableStack(ModItems.missile_bhole), EntityMissileBHole.class); missiles.put(new ComparableStack(ModItems.missile_taint), EntityMissileTaint.class); missiles.put(new ComparableStack(ModItems.missile_emp), EntityMissileEMP.class); //Tier 1 missiles.put(new ComparableStack(ModItems.missile_generic), EntityMissileGeneric.class); missiles.put(new ComparableStack(ModItems.missile_decoy), EntityMissileDecoy.class); missiles.put(new ComparableStack(ModItems.missile_incendiary), EntityMissileIncendiary.class); missiles.put(new ComparableStack(ModItems.missile_cluster), EntityMissileCluster.class); missiles.put(new ComparableStack(ModItems.missile_buster), EntityMissileBunkerBuster.class); //Tier 2 missiles.put(new ComparableStack(ModItems.missile_strong), EntityMissileStrong.class); missiles.put(new ComparableStack(ModItems.missile_incendiary_strong), EntityMissileIncendiaryStrong.class); missiles.put(new ComparableStack(ModItems.missile_cluster_strong), EntityMissileClusterStrong.class); missiles.put(new ComparableStack(ModItems.missile_buster_strong), EntityMissileBusterStrong.class); missiles.put(new ComparableStack(ModItems.missile_emp_strong), EntityMissileEMPStrong.class); //Tier 3 missiles.put(new ComparableStack(ModItems.missile_burst), EntityMissileBurst.class); missiles.put(new ComparableStack(ModItems.missile_inferno), EntityMissileInferno.class); missiles.put(new ComparableStack(ModItems.missile_rain), EntityMissileRain.class); missiles.put(new ComparableStack(ModItems.missile_drill), EntityMissileDrill.class); missiles.put(new ComparableStack(ModItems.missile_endo), EntityMissileEndo.class); missiles.put(new ComparableStack(ModItems.missile_exo), EntityMissileExo.class); missiles.put(new ComparableStack(ModItems.missile_shuttle), EntityMissileShuttle.class); //Tier 4 missiles.put(new ComparableStack(ModItems.missile_nuclear), EntityMissileNuclear.class); missiles.put(new ComparableStack(ModItems.missile_nuclear_cluster), EntityMissileMirv.class); missiles.put(new ComparableStack(ModItems.missile_volcano), EntityMissileVolcano.class); missiles.put(new ComparableStack(ModItems.missile_doomsday), EntityMissileDoomsday.class); missiles.put(new ComparableStack(ModItems.missile_stealth), EntityMissileStealth.class); } public ItemStack toRender; public long power; public final long maxPower = 100000; private static final int[] slots_bottom = new int[] {0, 1, 2}; private static final int[] slots_side = new int[] {0}; public TileEntityLaunchPad() { super(3); } @Override public String getName() { return "container.launchPad"; } @Override public void updateEntity() { if(!worldObj.isRemote) { power = Library.chargeTEFromItems(slots, 2, power, maxPower); this.updateConnections(); NBTTagCompound data = new NBTTagCompound(); data.setLong("power", power); if(slots[0] != null) { data.setInteger("id", Item.getIdFromItem(slots[0].getItem())); data.setShort("meta", (short) slots[0].getItemDamage()); } networkPack(data, 250); } else { List entities = worldObj.getEntitiesWithinAABB(EntityMissileBaseNT.class, AxisAlignedBB.getBoundingBox(xCoord - 0.5, yCoord, zCoord - 0.5, xCoord + 1.5, yCoord + 10, zCoord + 1.5)); if(!entities.isEmpty()) { for(int i = 0; i < 15; i++) { boolean dir = worldObj.rand.nextBoolean(); float moX = (float) (dir ? 0 : worldObj.rand.nextGaussian() * 0.5F); float moZ = (float) (!dir ? 0 : worldObj.rand.nextGaussian() * 0.5F); MainRegistry.proxy.spawnParticle(xCoord + 0.5, yCoord + 0.25, zCoord + 0.5, "launchsmoke", new float[] { moX, 0, moZ }); } } } } @Override public void networkUnpack(NBTTagCompound nbt) { this.power = nbt.getLong("power"); if(nbt.hasKey("id")) { this.toRender = new ItemStack(Item.getItemById(nbt.getInteger("id")), 1, nbt.getShort("meta")); } else { this.toRender = null; } } private void updateConnections() { this.trySubscribe(worldObj, xCoord + 1, yCoord, zCoord, Library.POS_X); this.trySubscribe(worldObj, xCoord - 1, yCoord, zCoord, Library.NEG_X); this.trySubscribe(worldObj, xCoord, yCoord, zCoord + 1, Library.POS_Z); this.trySubscribe(worldObj, xCoord, yCoord, zCoord - 1, Library.NEG_Z); this.trySubscribe(worldObj, xCoord, yCoord - 1, zCoord, Library.NEG_Y); } @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { return true; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); power = nbt.getLong("power"); if(slots == null || slots.length != 3) slots = new ItemStack[3]; } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setLong("power", power); } @Override public int[] getAccessibleSlotsFromSide(int side) { return side == 0 ? slots_bottom : (side == 1 ? new int[0] : slots_side); } public long getPowerScaled(long i) { return (power * i) / maxPower; } @Override public AxisAlignedBB getRenderBoundingBox() { return TileEntity.INFINITE_EXTENT_AABB; } @Override public void setPower(long i) { power = i; } @Override public long getPower() { return power; } @Override public long getMaxPower() { return maxPower; } @Override public long transferPower(long power) { this.power += power; if(this.power > this.getMaxPower()) { long overshoot = this.power - this.getMaxPower(); this.power = this.getMaxPower(); return overshoot; } return 0; } @Override public boolean canConnect(ForgeDirection dir) { return dir != ForgeDirection.UP && dir != ForgeDirection.UNKNOWN; } @Override @SideOnly(Side.CLIENT) public double getMaxRenderDistanceSquared() { return 65536.0D; } public boolean hasPower() { return this.power >= 75_000; } @Override public boolean sendCommandPosition(int x, int y, int z) { return this.launchToCoordinate(x, z) == BombReturnCode.LAUNCHED; } @Override public boolean sendCommandEntity(Entity target) { return this.launchToEntity(target) == BombReturnCode.LAUNCHED; } public BombReturnCode launchFromDesignator() { if(slots[0] == null) return BombReturnCode.ERROR_MISSING_COMPONENT; boolean needsDesignator = missiles.containsKey(new ComparableStack(slots[0]).makeSingular()); int targetX = 0; int targetZ = 0; if(slots[1] != null && slots[1].getItem() instanceof IDesignatorItem) { IDesignatorItem designator = (IDesignatorItem) slots[1].getItem(); if(!designator.isReady(worldObj, slots[1], xCoord, yCoord, zCoord) && needsDesignator) return BombReturnCode.ERROR_MISSING_COMPONENT; Vec3 coords = designator.getCoords(worldObj, slots[1], xCoord, yCoord, zCoord); targetX = (int) Math.floor(coords.xCoord); targetZ = (int) Math.floor(coords.zCoord); } else { if(needsDesignator) return BombReturnCode.ERROR_MISSING_COMPONENT; } return this.launchToCoordinate(targetX, targetZ); } public BombReturnCode launchToEntity(Entity entity) { if(!hasPower()) return BombReturnCode.ERROR_MISSING_COMPONENT; Entity e = instantiateMissile((int) Math.floor(entity.posX), (int) Math.floor(entity.posZ)); if(e != null) { if(e instanceof EntityMissileAntiBallistic) { EntityMissileAntiBallistic abm = (EntityMissileAntiBallistic) e; abm.tracking = entity; } finalizeLaunch(e); return BombReturnCode.LAUNCHED; } return BombReturnCode.ERROR_MISSING_COMPONENT; } public BombReturnCode launchToCoordinate(int targetX, int targetZ) { if(!hasPower()) return BombReturnCode.ERROR_MISSING_COMPONENT; Entity e = instantiateMissile(targetX, targetZ); if(e != null) { finalizeLaunch(e); return BombReturnCode.LAUNCHED; } return BombReturnCode.ERROR_MISSING_COMPONENT; } public Entity instantiateMissile(int targetX, int targetZ) { if(slots[0] == null) return null; if(slots[0].getItem() == ModItems.missile_carrier) { EntityCarrier missile = new EntityCarrier(worldObj); missile.posX = xCoord + 0.5F; missile.posY = yCoord + 1F; missile.posZ = zCoord + 0.5F; if(slots[1] != null) { missile.setPayload(slots[1]); this.slots[1] = null; } worldObj.playSoundEffect(xCoord + 0.5, yCoord, zCoord + 0.5, "hbm:entity.rocketTakeoff", 100.0F, 1.0F); return missile; } Class clazz = this.missiles.get(new ComparableStack(slots[0]).makeSingular()); if(clazz != null) { try { EntityMissileBaseNT missile = clazz.getConstructor(World.class, float.class, float.class, float.class, int.class, int.class).newInstance(worldObj, xCoord + 0.5F, yCoord + 1F, zCoord + 0.5F, targetX, targetZ); worldObj.playSoundEffect(xCoord + 0.5, yCoord, zCoord + 0.5, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); if(GeneralConfig.enableExtendedLogging) MainRegistry.logger.log(Level.INFO, "[MISSILE] Tried to launch missile at " + xCoord + " / " + yCoord + " / " + zCoord + " to " + xCoord + " / " + zCoord + "!"); return missile; } catch(Exception e) { } } if(slots[0].getItem() == ModItems.missile_anti_ballistic) { EntityMissileAntiBallistic missile = new EntityMissileAntiBallistic(worldObj); missile.posX = xCoord + 0.5F; missile.posY = yCoord + 0.5F; missile.posZ = zCoord + 0.5F; worldObj.playSoundEffect(xCoord + 0.5, yCoord, zCoord + 0.5, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); return missile; } return null; } public void finalizeLaunch(Entity missile) { this.power -= 75_000; worldObj.spawnEntityInWorld(missile); this.decrStackSize(0, 1); } // do some opencomputer stuff @Override public String getComponentName() { return "launch_pad"; } @Callback @Optional.Method(modid = "OpenComputers") public Object[] getEnergyInfo(Context context, Arguments args) { return new Object[] {getPower(), getMaxPower()}; } @Callback @Optional.Method(modid = "OpenComputers") public Object[] getCoords(Context context, Arguments args) { if (slots[1] != null && slots[1].getItem() instanceof IDesignatorItem) { int xCoord2; int zCoord2; if (slots[1].stackTagCompound != null) { xCoord2 = slots[1].stackTagCompound.getInteger("xCoord"); zCoord2 = slots[1].stackTagCompound.getInteger("zCoord"); } else return new Object[] {false}; // Not sure if i should have this /* if(xCoord2 == xCoord && zCoord2 == zCoord) { xCoord2 += 1; } */ return new Object[] {xCoord2, zCoord2}; } return new Object[] {false, "Designator not found"}; } @Callback @Optional.Method(modid = "OpenComputers") public Object[] setCoords(Context context, Arguments args) { if (slots[1] != null && slots[1].getItem() instanceof IDesignatorItem) { slots[1].stackTagCompound = new NBTTagCompound(); slots[1].stackTagCompound.setInteger("xCoord", args.checkInteger(0)); slots[1].stackTagCompound.setInteger("zCoord", args.checkInteger(1)); return new Object[] {true}; } return new Object[] {false, "Designator not found"}; } @Callback @Optional.Method(modid = "OpenComputers") public Object[] launch(Context context, Arguments args) { ((LaunchPad) ModBlocks.launch_pad).explode(worldObj, xCoord, yCoord, zCoord); return new Object[] {}; } @Override public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) { return new ContainerLaunchPadTier1(player.inventory, this); } @Override @SideOnly(Side.CLIENT) public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUILaunchPadTier1(player.inventory, this); } }