package com.hbm.tileentity.machine; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraftforge.common.util.ForgeDirection; import com.hbm.blocks.machine.MachineCoal; import com.hbm.interfaces.IFluidAcceptor; import com.hbm.interfaces.IFluidContainer; import com.hbm.inventory.FluidContainerRegistry; import com.hbm.inventory.FluidTank; import com.hbm.inventory.fluid.FluidType; import com.hbm.inventory.fluid.Fluids; import com.hbm.items.ModItems; import com.hbm.lib.Library; import com.hbm.packet.AuxElectricityPacket; import com.hbm.packet.AuxGaugePacket; import com.hbm.packet.PacketDispatcher; import com.hbm.tileentity.TileEntityLoadedBase; import api.hbm.energy.IBatteryItem; import api.hbm.energy.IEnergyGenerator; import api.hbm.fluid.IFluidStandardReceiver; import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint; public class TileEntityMachineCoal extends TileEntityLoadedBase implements ISidedInventory, IEnergyGenerator, IFluidContainer, IFluidAcceptor, IFluidStandardReceiver { private ItemStack slots[]; public long power; public int burnTime; public static final long maxPower = 100000; public FluidTank tank; private static final int[] slots_top = new int[] {1}; private static final int[] slots_bottom = new int[] {0, 2}; private static final int[] slots_side = new int[] {0, 2}; private String customName; public TileEntityMachineCoal() { slots = new ItemStack[4]; tank = new FluidTank(Fluids.WATER, 5000, 0); } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.machineCoal"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } //You scrubs aren't needed for anything (right now) @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack stack) { if(i == 0) if(FluidContainerRegistry.getFluidContent(stack, Fluids.WATER) > 0) return true; if(i == 2) if(stack.getItem() instanceof IBatteryItem) return true; if(i == 1) if(TileEntityFurnace.getItemBurnTime(stack) > 0) return true; return false; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); this.power = nbt.getLong("powerTime"); tank.readFromNBT(nbt, "water"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setLong("powerTime", power); tank.writeToNBT(nbt, "water"); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side); } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { if(i == 0) if(itemStack.getItem() == Items.bucket || itemStack.getItem() == ModItems.rod_empty || itemStack.getItem() == ModItems.rod_dual_empty || itemStack.getItem() == ModItems.rod_quad_empty) return true; if(i == 2) if (itemStack.getItem() instanceof IBatteryItem && ((IBatteryItem)itemStack.getItem()).getCharge(itemStack) == ((IBatteryItem)itemStack.getItem()).getMaxCharge()) return true; return false; } public long getPowerScaled(long i) { return (power * i) / maxPower; } @Override public void updateEntity() { if(!worldObj.isRemote) { for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) this.sendPower(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir); this.updateStandardPipes(Fluids.WATER, worldObj, xCoord, yCoord, zCoord); //Water tank.loadTank(0, 3, slots); tank.updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId); //Battery Item power = Library.chargeItemsFromTE(slots, 2, power, maxPower); boolean trigger = true; if(isItemValid() && this.burnTime == 0) { trigger = false; } if(trigger) { MachineCoal.updateBlockState(this.burnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord); } PacketDispatcher.wrapper.sendToAllAround(new AuxElectricityPacket(xCoord, yCoord, zCoord, power), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50)); PacketDispatcher.wrapper.sendToAllAround(new AuxGaugePacket(xCoord, yCoord, zCoord, burnTime, 0), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50)); generate(); } } public void generate() { if(slots[1] != null && TileEntityFurnace.getItemBurnTime(slots[1]) > 0 && burnTime <= 0) { burnTime = TileEntityFurnace.getItemBurnTime(slots[1]) / 2; slots[1].stackSize -= 1; if(slots[1].stackSize == 0) { if(slots[1].getItem().getContainerItem() != null) slots[1] = new ItemStack(slots[1].getItem().getContainerItem()); else slots[1] = null; } } if(burnTime > 0) { burnTime--; if(tank.getFill() > 0) { tank.setFill(tank.getFill() - 1); if(power + 25 <= maxPower) { power += 25; } else { power = maxPower; } } } } public boolean isItemValid() { if(slots[1] != null && TileEntityFurnace.getItemBurnTime(slots[1]) > 0) { return true; } return false; } @Override public long getPower() { return power; } @Override public void setPower(long i) { this.power = i; } @Override public long getMaxPower() { return this.maxPower; } @Override public void setFluidFill(int i, FluidType type) { if(type.name().equals(tank.getTankType().name())) tank.setFill(i); } @Override public int getFluidFill(FluidType type) { return type.name().equals(this.tank.getTankType().name()) ? tank.getFill() : 0; } @Override public int getMaxFluidFill(FluidType type) { return type.name().equals(this.tank.getTankType().name()) ? tank.getMaxFill() : 0; } @Override public void setFillForSync(int fill, int index) { tank.setFill(fill); } @Override public void setTypeForSync(FluidType type, int index) { tank.setTankType(type); } @Override public FluidTank[] getReceivingTanks() { return new FluidTank[] {tank}; } }