package com.hbm.particle; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.World; public class ParticleLetter extends EntityFX { int color; char c; public ParticleLetter(World world, double x, double y, double z, int color, char c) { super(world, x, y, z); this.particleMaxAge = 30; this.color = color; this.c = c; } public int getFXLayer() { return 3; } public void renderParticle(Tessellator tess, float interp, float x, float y, float z, float tx, float tz) { GL11.glPushMatrix(); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_BLEND); GL11.glAlphaFunc(GL11.GL_GREATER, 0); GL11.glDepthMask(false); OpenGlHelper.glBlendFunc(770, 771, 1, 0); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0F, 0.0F); RenderHelper.disableStandardItemLighting(); Minecraft mc = Minecraft.getMinecraft(); FontRenderer font = mc.fontRenderer; this.rotationYaw = -mc.thePlayer.rotationYaw; this.rotationPitch = mc.thePlayer.rotationPitch; float pX = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double)interp - interpPosX); float pY = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double)interp - interpPosY); float pZ = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double)interp - interpPosZ); GL11.glTranslatef(pX, pY, pZ); GL11.glRotatef(this.rotationYaw, 0.0F, 1.0F, 0.0F); GL11.glRotatef(this.rotationPitch, 1.0F, 0.0F, 0.0F); GL11.glScalef(-1.0F, -1.0F, 1.0F); float time = (this.particleAge + interp) * 4F / this.particleMaxAge; double scale = 1 - (1D / Math.pow(Math.E, time)); this.particleAlpha = 1 - (((float)this.particleAge + interp) / (float)this.particleMaxAge); if(particleAlpha < 0) particleAlpha = 0; int alpha = (int) (particleAlpha * 255); if(alpha > 255) alpha = 255; if(alpha < 10) alpha = 10; int col = color + (alpha << 24); GL11.glScaled(scale, scale, scale); font.drawString(String.valueOf(c), -(int)(font.getStringWidth(String.valueOf(c)) * 0.5F), -(int)(font.FONT_HEIGHT * 0.5F), col); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glPolygonOffset(0.0F, 0.0F); GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } /*public void func_70539_a(Tessellator p_renderParticle_1_, float par2, float par3, float par4, float par5, float par6, float par7) { this.field_70177_z = (-Minecraft.func_71410_x().field_71439_g.field_70177_z); this.field_70125_A = Minecraft.func_71410_x().field_71439_g.field_70125_A; float size = 0.1F * this.field_70544_f; try { this.locX = ((float)(this.field_70169_q + (this.field_70165_t - this.field_70169_q) * par2 - field_70556_an)); this.locY = ((float)(this.field_70167_r + (this.field_70163_u - this.field_70167_r) * par2 - field_70554_ao)); this.locZ = ((float)(this.field_70166_s + (this.field_70161_v - this.field_70166_s) * par2 - field_70555_ap)); par3 *= size; par4 *= size; par5 *= size; par6 *= size; par7 *= size; } catch (Throwable ex) {} GL11.glPushMatrix(); if (this.shouldOnTop) { GL11.glDepthFunc(519); } else { GL11.glDepthFunc(515); } GL11.glTranslatef(this.locX, this.locY, this.locZ); GL11.glRotatef(this.field_70177_z, 0.0F, 1.0F, 0.0F); GL11.glRotatef(this.field_70125_A, 1.0F, 0.0F, 0.0F); GL11.glScalef(-1.0F, -1.0F, 1.0F); GL11.glScaled(this.field_70544_f * 0.008D, this.field_70544_f * 0.008D, this.field_70544_f * 0.008D); if (this.criticalhit) { GL11.glScaled(0.5D, 0.5D, 0.5D); } FontRenderer fontRenderer = Minecraft.func_71410_x().field_71466_p; OpenGlHelper.func_77475_a(OpenGlHelper.field_77476_b, 240.0F, 0.003662109F); GL11.glEnable(3553); GL11.glDisable(3042); GL11.glDepthMask(true); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(3553); GL11.glEnable(2929); GL11.glDisable(2896); GL11.glBlendFunc(770, 771); GL11.glEnable(3042); GL11.glEnable(3008); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if ((this.criticalhit) && (DIConfig.mainInstance().showCriticalStrikes)) { if (DIConfig.mainInstance().useDropShadows) { fontRenderer.func_78276_b(this.critical, -MathHelper.func_76141_d(fontRenderer.func_78256_a(this.critical) / 2.0F) + 1, -MathHelper.func_76141_d(fontRenderer.field_78288_b / 2.0F) + 1, 0); } fontRenderer.func_78276_b(this.critical, -MathHelper.func_76141_d(fontRenderer.func_78256_a(this.critical) / 2.0F), -MathHelper.func_76141_d(fontRenderer.field_78288_b / 2.0F), -7600622); } else if (!this.criticalhit) { int color = this.heal ? DIConfig.mainInstance().healColor : DIConfig.mainInstance().DIColor; Color c_Color = new Color(color); c_Color = new Color(c_Color.getRed() / 5.0F / 255.0F, c_Color.getGreen() / 5.0F / 255.0F, c_Color.getBlue() / 5.0F / 255.0F); if (DIConfig.mainInstance().useDropShadows) { fontRenderer.func_78276_b(String.valueOf(this.Damage), -MathHelper.func_76141_d(fontRenderer.func_78256_a(this.Damage + "") / 2.0F) + 1, -MathHelper.func_76141_d(fontRenderer.field_78288_b / 2.0F) + 1, c_Color.getRGB()); } fontRenderer.func_78276_b(String.valueOf(this.Damage), -MathHelper.func_76141_d(fontRenderer.func_78256_a(this.Damage + "") / 2.0F), -MathHelper.func_76141_d(fontRenderer.field_78288_b / 2.0F), color); } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDepthFunc(515); GL11.glPopMatrix(); if (this.grow) { this.field_70544_f *= 1.08F; if (this.field_70544_f > diConfig.Size * 3.0D) { this.grow = false; } } else { this.field_70544_f *= 0.96F; } }*/ }