package com.hbm.entity.mob; import com.hbm.items.ModItems; import net.minecraft.entity.monster.EntityZombie; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class EntityFBI extends EntityZombie { public EntityFBI(World p_i1745_1_) { super(p_i1745_1_); } protected void addRandomArmor() { super.addRandomArmor(); this.setCurrentItemOrArmor(0, new ItemStack(ModItems.gun_revolver_nopip)); } }