package com.hbm.render.entity.mob; import com.hbm.lib.RefStrings; import com.hbm.render.model.ModelFBI; import net.minecraft.client.renderer.entity.RenderBiped; import net.minecraft.entity.EntityLiving; import net.minecraft.util.ResourceLocation; public class RenderFBI extends RenderBiped { private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":" + "textures/entity/fbi.png"); public RenderFBI() { super(new ModelFBI(), 0.5F, 1.0F); } protected ResourceLocation getEntityTexture(EntityLiving entity) { return texture; } }