package com.hbm.blocks.network; import java.util.ArrayList; import java.util.List; import com.hbm.blocks.ILookOverlay; import com.hbm.blocks.ITooltipProvider; import com.hbm.tileentity.TileEntityLoadedBase; import com.hbm.util.BobMathUtil; import com.hbm.util.Compat; import com.hbm.util.I18nUtil; import api.hbm.block.IToolable; import api.hbm.energymk2.IEnergyConnectorBlock; import api.hbm.energymk2.IEnergyConnectorMK2; import api.hbm.energymk2.IEnergyReceiverMK2; import api.hbm.energymk2.Nodespace; import api.hbm.energymk2.Nodespace.PowerNode; import api.hbm.energymk2.IEnergyReceiverMK2.ConnectionPriority; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.BlockContainer; import net.minecraft.block.BlockPistonBase; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumChatFormatting; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.client.event.RenderGameOverlayEvent.Pre; import net.minecraftforge.common.util.ForgeDirection; public class CableDiode extends BlockContainer implements IEnergyConnectorBlock, ILookOverlay, IToolable, ITooltipProvider { public CableDiode(Material mat) { super(mat); } public static int renderID = RenderingRegistry.getNextAvailableRenderId(); @Override public int getRenderType() { return renderID; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override @SideOnly(Side.CLIENT) public boolean shouldSideBeRendered(IBlockAccess p_149646_1_, int p_149646_2_, int p_149646_3_, int p_149646_4_, int p_149646_5_) { return true; } public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack stack) { int l = BlockPistonBase.determineOrientation(world, x, y, z, player); world.setBlockMetadataWithNotify(x, y, z, l, 2); } @Override public boolean canConnect(IBlockAccess world, int x, int y, int z, ForgeDirection dir) { return true; } @Override public boolean onScrew(World world, EntityPlayer player, int x, int y, int z, int side, float fX, float fY, float fZ, ToolType tool) { TileEntityDiode te = (TileEntityDiode)world.getTileEntity(x, y, z); if(world.isRemote) return true; if(tool == ToolType.SCREWDRIVER) { if(te.level < 11) te.level++; te.markDirty(); world.markBlockForUpdate(x, y, z); return true; } if(tool == ToolType.HAND_DRILL) { if(te.level > 1) te.level--; te.markDirty(); world.markBlockForUpdate(x, y, z); return true; } if(tool == ToolType.DEFUSER) { int p = te.priority.ordinal() + 1; if(p > 4) p = 0; te.priority = ConnectionPriority.values()[p]; te.markDirty(); world.markBlockForUpdate(x, y, z); return true; } return false; } @Override public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) { list.add(EnumChatFormatting.GOLD + "Limits throughput and restricts flow direction"); list.add(EnumChatFormatting.YELLOW + "Use screwdriver to increase throughput"); list.add(EnumChatFormatting.YELLOW + "Use hand drill to decrease throughput"); list.add(EnumChatFormatting.YELLOW + "Use defuser to change network priority"); } @Override public void printHook(Pre event, World world, int x, int y, int z) { TileEntity te = world.getTileEntity(x, y, z); if(!(te instanceof TileEntityDiode)) return; TileEntityDiode diode = (TileEntityDiode) te; List text = new ArrayList(); text.add("Max.: " + BobMathUtil.getShortNumber(diode.getMaxPower()) + "HE/t"); text.add("Priority: " + diode.priority.name()); ILookOverlay.printGeneric(event, I18nUtil.resolveKey(getUnlocalizedName() + ".name"), 0xffff00, 0x404000, text); } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntityDiode(); } public static class TileEntityDiode extends TileEntityLoadedBase implements IEnergyReceiverMK2 { @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); level = nbt.getInteger("level"); priority = ConnectionPriority.values()[nbt.getByte("p")]; } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setInteger("level", level); nbt.setByte("p", (byte) this.priority.ordinal()); } @Override public Packet getDescriptionPacket() { NBTTagCompound nbt = new NBTTagCompound(); this.writeToNBT(nbt); return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbt); } @Override public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) { this.readFromNBT(pkt.func_148857_g()); } int level = 1; private ForgeDirection getDir() { return ForgeDirection.getOrientation(this.getBlockMetadata()).getOpposite(); } @Override public void updateEntity() { if(!worldObj.isRemote) { for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) { if(dir == getDir()) continue; this.trySubscribe(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir); } pulses = 0; this.setPower(0); //tick is over, reset our allowed transfe } } @Override public boolean canConnect(ForgeDirection dir) { return dir != getDir(); } /** Used as an intra-tick tracker for how much energy has been transmitted, resets to 0 each tick and maxes out based on transfer */ private long power; private boolean recursionBrake = false; private int pulses = 0; public ConnectionPriority priority = ConnectionPriority.NORMAL; @Override public long transferPower(long power) { if(recursionBrake) return power; pulses++; if(this.getPower() >= this.getMaxPower() || pulses > 10) return power; //if we have already maxed out transfer or max pulses, abort recursionBrake = true; ForgeDirection dir = getDir(); PowerNode node = Nodespace.getNode(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ); TileEntity te = Compat.getTileStandard(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ); if(node != null && !node.expired && node.hasValidNet() && te instanceof IEnergyConnectorMK2 && ((IEnergyConnectorMK2) te).canConnect(dir.getOpposite())) { long toTransfer = Math.min(power, this.getReceiverSpeed()); long remainder = node.net.sendPowerDiode(toTransfer); long transferred = (toTransfer - remainder); this.power += transferred; power -= transferred; } else if(te instanceof IEnergyReceiverMK2 && te != this) { IEnergyReceiverMK2 rec = (IEnergyReceiverMK2) te; if(rec.canConnect(dir.getOpposite())) { long toTransfer = Math.min(power, rec.getReceiverSpeed()); long remainder = rec.transferPower(toTransfer); power -= (toTransfer - remainder); recursionBrake = false; return power; } } recursionBrake = false; return power; } @Override public long getReceiverSpeed() { return this.getMaxPower() - this.getPower(); } @Override public long getMaxPower() { return (long) Math.pow(10, level); } @Override public long getPower() { return Math.min(power, this.getMaxPower()); } @Override public void setPower(long power) { this.power = power; } @Override public ConnectionPriority getPriority() { return this.priority; } } }