package com.hbm.entity.effect; import net.minecraft.entity.Entity; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; public class EntityFalloutRain extends Entity { public int maxAge = 1000; public int age; public float scale = 0; public EntityFalloutRain(World p_i1582_1_) { super(p_i1582_1_); this.setSize(4, 20); this.ignoreFrustumCheck = true; this.isImmuneToFire = true; this.age = 0; scale = 0; } public EntityFalloutRain(World p_i1582_1_, int maxAge) { super(p_i1582_1_); this.setSize(4, 20); this.isImmuneToFire = true; this.maxAge = maxAge; } @Override public void onUpdate() { //super.onUpdate(); this.age++; if(this.age >= this.maxAge) { this.age = 0; this.setDead(); } } @Override protected void entityInit() { this.dataWatcher.addObject(16, Integer.valueOf(0)); } @Override protected void readEntityFromNBT(NBTTagCompound p_70037_1_) { age = p_70037_1_.getShort("age"); } @Override protected void writeEntityToNBT(NBTTagCompound p_70014_1_) { p_70014_1_.setShort("age", (short)age); } public void setScale(int i) { this.dataWatcher.updateObject(16, Integer.valueOf(i)); } public int getScale() { return this.dataWatcher.getWatchableObjectInt(16); } }