package com.hbm.render.item; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import com.hbm.render.model.ModelTestBombAdvanced; import com.hbm.tileentity.TileEntityTestBombAdvanced; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; public class ItemRenderTestBombAdvanced implements IItemRenderer { private ModelTestBombAdvanced bombModel; public ItemRenderTestBombAdvanced() { bombModel = new ModelTestBombAdvanced(); } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch(type) { case EQUIPPED: case EQUIPPED_FIRST_PERSON: case ENTITY: case INVENTORY: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return true; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { //TileEntityRendererDispatcher.instance.renderTileEntityAt(new TileEntityTestBombAdvanced(), 0.0D, 0.0D, 0.0D, 0.0F); switch(type) { case INVENTORY: GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/NukeTestBomb.png")); GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(0.65F, 0.65F, 0.65F); GL11.glTranslatef(0.0F, -0.75F, 0.0F); //bombModel.render((Entity)data[0], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); TileEntityRendererDispatcher.instance.renderTileEntityAt(new TileEntityTestBombAdvanced(), 0.0D, 0.0D, 0.0D, 0.0F); GL11.glPopMatrix(); break; case EQUIPPED: GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/NukeTestBomb.png")); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-1.5F, 0.0F, 0.0F); //bombModel.render((Entity)data[0], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); TileEntityRendererDispatcher.instance.renderTileEntityAt(new TileEntityTestBombAdvanced(), 0.0D, 0.0D, 0.0D, 0.0F); GL11.glPopMatrix(); break; case EQUIPPED_FIRST_PERSON: case ENTITY: TileEntityRendererDispatcher.instance.renderTileEntityAt(new TileEntityTestBombAdvanced(), 0.0D, 0.0D, 0.0D, 0.0F); default: break; } } }