## Added * New battery system * Energy storage blocks, capacitors and battery items are now deprecated, but can still be used * There is now new types of battery items, as well as capacitor items * Instead of energy storage blocks, there is now a battery socket, which allows those new items to be connected to the power grid * Battery sockets act like cables, they will connect power grids when two cables are plugged into them in different directions * Self-chargers and creative batteries are still around, as well as spark batteries which are needed for the balefire bomb * The FEnSU has been replaced by a much larger version with unlimited energy storage * `/ntmreapnetworks` * Deletes all active nodespace instances * Mainly useful for server owners, in case nodespace builds up too much garbage data that isn't cleared correctly * Fluid valve with counter * Reads total fluid movement within a network * Value can be read or reset with OC or RoR * Allows for very precise portioning and fluid control ## Changed * Updated italian localization * After not being part of worldgen for a long time, oily coal is finally being removed * The rare metal blocks that had been unobtainable and unused for the longest time have been removed * The schrabidium transmutator's grace period is over, it is finally being destroyed * Most of the legacy fusion reactor components, which were unobtainable and unusable, have been removed * The block ID economy is looking better than ever * Infinite water barrels can now be crafted with any water container and not just buckets * OpenComputers integration for the PWR can now also read the heat capacity stats * Removed the restriction that demands that cluster ores need to be mined by hand * Laser beams from energy weapons are now a lot more narrow * All steam turbines now have a passive drain on unused power in their buffers ## Fixed * Fixed meteors using a nonexistant keepalive timer, causing potential audio flickering in certain cases * Fixed 528 coltan deposit config misspelling * Potentially fixed a performance issue caused by transmission networks not being deleted when they have no active links * Fixed multi output recipe objects not deserializing right, causing the precision assembler config to not load * Fixed pedestal recipes not using the correct register option, making custom config files wipe all clay tablets * Fixed custom fluids breaking when using the `/ntmreload` command * Fixed power not saving for mining lasers * Fixed the annihilator producing blank 528 mode blueprints when 528 mode isn't even enabled * Fixed black fire not using the skeletonizer on death * Fixed arc furnace electrodes not being able to be plugged into the arc furnace unless the lid is fully open * Fixed broken keybind localization