package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.render.util.IconUtil; import com.hbm.render.util.SmallBlockPronter; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; public class RenderPlasmaMultiblock extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslatef((float)x + 0.5F, (float)y, (float)z + 0.5F); switch(te.getBlockMetadata()) { case 2: GL11.glRotatef(270, 0F, 1F, 0F); break; case 4: GL11.glRotatef(0, 0F, 1F, 0F); break; case 3: GL11.glRotatef(90, 0F, 1F, 0F); break; case 5: GL11.glRotatef(180, 0F, 1F, 0F); break; } GL11.glTranslatef(-0.5F, 0, -0.5F); GL11.glEnable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_CULL_FACE); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.75F); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDepthMask(false); ResourceLocation heater = IconUtil.getTextureFromBlockAndSide(ModBlocks.fusion_heater, 2); bindTexture(heater); for(int iy = 1; iy < 6; iy ++) { for(int ix = 0; ix < 10; ix++) { for(int iz = -1; iz < 2; iz++) { if(iy == 5 && ix > 3) break; SmallBlockPronter.renderSmolBlockAt(ix, iy, iz); } } } for(int i = 10; i <= 11; i++) for(int j = 2; j <= 3; j++) SmallBlockPronter.renderSmolBlockAt(i, j, 0); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } }