package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.List; import com.hbm.interfaces.IFluidAcceptor; import com.hbm.interfaces.IFluidSource; import com.hbm.inventory.fluid.FluidType; import com.hbm.inventory.fluid.Fluids; import com.hbm.inventory.fluid.tank.FluidTank; import com.hbm.lib.Library; import com.hbm.packet.PacketDispatcher; import com.hbm.tileentity.TileEntityMachineBase; import api.hbm.energy.IEnergyUser; import api.hbm.fluid.IFluidStandardTransceiver; import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityDeuteriumExtractor extends TileEntityMachineBase implements IFluidAcceptor, IFluidSource, IEnergyUser, IFluidStandardTransceiver { public long power = 0; public FluidTank[] tanks; public List list = new ArrayList(); public TileEntityDeuteriumExtractor() { super(0); tanks = new FluidTank[2]; tanks[0] = new FluidTank(Fluids.WATER, 1000, 0); tanks[1] = new FluidTank(Fluids.HEAVYWATER, 100, 1); } @Override public String getName() { return "container.deuterium"; } @Override public void updateEntity() { if(!worldObj.isRemote) { this.updateConnections(); if(worldObj.getTotalWorldTime() % 10 == 0) { if(hasPower() && hasEnoughWater() && tanks[1].getMaxFill() > tanks[1].getFill()) { int convert = Math.min(tanks[1].getMaxFill(), tanks[0].getFill()) / 50; convert = Math.min(convert, tanks[1].getMaxFill() - tanks[1].getFill()); tanks[0].setFill(tanks[0].getFill() - convert * 50); //dividing first, then multiplying, will remove any rounding issues tanks[1].setFill(tanks[1].getFill() + convert); power -= this.getMaxPower() / 20; } } this.subscribeToAllAround(tanks[0].getTankType(), this); this.sendFluidToAll(tanks[1].getTankType(), this); fillFluidInit(tanks[1].getTankType()); NBTTagCompound data = new NBTTagCompound(); data.setLong("power", power); tanks[0].writeToNBT(data, "water"); tanks[1].writeToNBT(data, "heavyWater"); this.networkPack(data, 50); } } protected void updateConnections() { for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) this.trySubscribe(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir); } public void networkUnpack(NBTTagCompound data) { this.power = data.getLong("power"); tanks[0].readFromNBT(data, "water"); tanks[1].readFromNBT(data, "heavyWater"); } public boolean hasPower() { return power >= this.getMaxPower() / 20; } public boolean hasEnoughWater() { return tanks[0].getFill() >= 100; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); this.power = nbt.getLong("power"); tanks[0].readFromNBT(nbt, "water"); tanks[1].readFromNBT(nbt, "heavyWater"); } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setLong("power", power); tanks[0].writeToNBT(nbt, "water"); tanks[1].writeToNBT(nbt, "heavyWater"); } @Override public void fillFluidInit(FluidType type) { for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) fillFluid(xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, getTact(), type); } @Override public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) { Library.transmitFluid(x, y, z, newTact, this, worldObj, type); } @Override public boolean getTact() { return worldObj.getTotalWorldTime() % 20 < 10; } @Override public void setFluidFill(int i, FluidType type) { if(type == tanks[0].getTankType()) tanks[0].setFill(i); else if(type == tanks[1].getTankType()) tanks[1].setFill(i); } @Override public int getFluidFill(FluidType type) { if(type == tanks[0].getTankType()) return tanks[0].getFill(); else if(type == tanks[1].getTankType()) return tanks[1].getFill(); return 0; } @Override public int getMaxFluidFill(FluidType type) { if(type == tanks[0].getTankType()) return tanks[0].getMaxFill(); return 0; } @Override public void setFillForSync(int fill, int index) { } @Override public void setTypeForSync(FluidType type, int index) { } @Override public List getFluidList(FluidType type) { return list; } @Override public void clearFluidList(FluidType type) { list.clear(); } @Override public void setPower(long i) { power = i; } @Override public long getPower() { return power; } @Override public long getMaxPower() { return 100000; } @Override public FluidTank[] getSendingTanks() { return new FluidTank[] { tanks[1] }; } @Override public FluidTank[] getReceivingTanks() { return new FluidTank[] { tanks[0] }; } @Override public FluidTank[] getAllTanks() { return tanks; } }