package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import com.hbm.main.ResourceManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; public class RenderFrackingTower extends TileEntitySpecialRenderer { public static final ResourceLocation pipe_tex = new ResourceLocation(RefStrings.MODID, "textures/blocks/pipe_silver.png"); @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glRotatef(180, 0F, 1F, 0F); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.fracking_tower_tex); ResourceManager.fracking_tower.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glTranslated(0, 0.5, 0); bindTexture(pipe_tex); ResourceManager.pipe_neo.renderPart("pX"); ResourceManager.pipe_neo.renderPart("nX"); ResourceManager.pipe_neo.renderPart("pZ"); ResourceManager.pipe_neo.renderPart("nZ"); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPopMatrix(); } }