package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.items.weapon.ItemAmmoHIMARS; import com.hbm.items.weapon.ItemAmmoHIMARS.HIMARSRocket; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import com.hbm.tileentity.turret.TileEntityTurretHIMARS; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Vec3; import net.minecraftforge.client.IItemRenderer; public class RenderTurretHIMARS extends TileEntitySpecialRenderer implements IItemRendererProvider { @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float interp) { TileEntityTurretHIMARS turret = (TileEntityTurretHIMARS)te; Vec3 pos = turret.getHorizontalOffset(); GL11.glPushMatrix(); GL11.glTranslated(x + pos.xCoord, y, z + pos.zCoord); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.turret_arty_tex); ResourceManager.turret_arty.renderPart("Base"); double yaw = -Math.toDegrees(turret.lastRotationYaw + (turret.rotationYaw - turret.lastRotationYaw) * interp) - 90D; double pitch = Math.toDegrees(turret.lastRotationPitch + (turret.rotationPitch - turret.lastRotationPitch) * interp); bindTexture(ResourceManager.turret_himars_tex); GL11.glRotated(yaw - 90, 0, 1, 0); ResourceManager.turret_himars.renderPart("Carriage"); GL11.glTranslated(0, 2.25, 2); GL11.glRotated(pitch, 1, 0, 0); GL11.glTranslated(0, -2.25, -2); ResourceManager.turret_himars.renderPart("Launcher"); double barrel = turret.lastCrane + (turret.crane - turret.lastCrane) * interp; double length = -5D; GL11.glTranslated(0, 0, barrel * length); ResourceManager.turret_himars.renderPart("Crane"); if(turret.typeLoaded >= 0) { HIMARSRocket type = ItemAmmoHIMARS.itemTypes[turret.typeLoaded]; bindTexture(type.texture); if(type.modelType == 0) { ResourceManager.turret_himars.renderPart("TubeStandard"); for(int i = 0; i < turret.ammo; i++) { ResourceManager.turret_himars.renderPart("CapStandard" + (5 - i + 1)); } } if(type.modelType == 1) { ResourceManager.turret_himars.renderPart("TubeSingle"); if(turret.hasAmmo()) { ResourceManager.turret_himars.renderPart("CapSingle"); } } } GL11.glShadeModel(GL11.GL_FLAT); GL11.glPopMatrix(); } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.turret_himars); } @Override public IItemRenderer getRenderer() { return new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -2, 0); GL11.glScaled(3.5, 3.5, 3.5); } public void renderCommonWithStack(ItemStack item) { GL11.glRotatef(-90, 0F, 1F, 0F); GL11.glScaled(0.5, 0.5, 0.5); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.turret_arty_tex); ResourceManager.turret_arty.renderPart("Base"); bindTexture(ResourceManager.turret_himars_tex); ResourceManager.turret_himars.renderPart("Carriage"); ResourceManager.turret_himars.renderPart("Launcher"); ResourceManager.turret_himars.renderPart("Crane"); bindTexture(ResourceManager.himars_standard_tex); ResourceManager.turret_himars.renderPart("TubeStandard"); GL11.glShadeModel(GL11.GL_FLAT); }}; } }