## Changed * Removed a ton of unused projectile entities * Removed the old ZOMG beams, negative energy type explosions now use DFC-like effects instead * Removed the old multitool (it sucked) ## Fixed * Fixed ore acidizer recipe config just straight up not working with ore dictionary keys * Fixed logistic network nodes disabled via redstone not re-enabling when redstone is cut * Added provisional emergency brake to drone pathfinding, pathfinding will simply fail if it goes on for too long * Fixed ore acidizer partitioner freezing the game * Fixed ore acidizer partitioner trash slots not being accessible via automation