package com.hbm.blocks; import com.hbm.lib.Library; import net.minecraft.tileentity.TileEntity; public class TileEntityWireCoated extends TileEntity { public static int power; public static final int maxPower = 600; public void updateEntity() { //Energy distribution algorithm /*//Electric Furnace if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } //Wire if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } //Deuterium if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } //Batteries if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } }*/ /*if(power == 600) { TileEntity entity0 = worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); TileEntity entity1 = worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); TileEntity entity2 = worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); TileEntity entity3 = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); TileEntity entity4 = worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); TileEntity entity5 = worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); TileEntity entity; for(int i = 0; i < 6; i++) { entity = entity0; if(i == 1) entity = entity1; if(i == 2) entity = entity2; if(i == 3) entity = entity3; if(i == 4) entity = entity4; if(i == 5) entity = entity5; if(entity instanceof TileEntityMachineElectricFurnace || entity instanceof TileEntityWireCoated || entity instanceof TileEntityMachineDeuterium || entity instanceof TileEntityMachineBattery) { if(entity instanceof TileEntityMachineElectricFurnace && ((TileEntityMachineElectricFurnace)entity).power + 100 <= ((TileEntityMachineElectricFurnace)entity).maxPower) { ((TileEntityMachineElectricFurnace)entity).power += 100; } else if(entity instanceof TileEntityWireCoated && ((TileEntityWireCoated)entity).power + 100 <= ((TileEntityWireCoated)entity).maxPower) { ((TileEntityWireCoated)entity).power += 100; } else if(entity instanceof TileEntityMachineDeuterium && ((TileEntityMachineDeuterium)entity).power + 100 <= ((TileEntityMachineDeuterium)entity).maxPower) { ((TileEntityMachineDeuterium)entity).power += 100; } else if(entity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)entity).power + 100 <= ((TileEntityMachineBattery)entity).maxPower) { ((TileEntityMachineBattery)entity).power += 100; } this.power -= 100; } } }*/ //Energy distributing algorithm V2.0 /*TileEntity entity0 = worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); TileEntity entity1 = worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); TileEntity entity2 = worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); TileEntity entity3 = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); TileEntity entity4 = worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); TileEntity entity5 = worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(power == 600 && power != 0) { TileEntity entity; for(int i = 0; i < 6; i++) { entity = entity0; if(i == 1) entity = entity1; if(i == 2) entity = entity2; if(i == 3) entity = entity3; if(i == 4) entity = entity4; if(i == 5) entity = entity5; if(entity instanceof TileEntityMachineElectricFurnace || entity instanceof TileEntityWireCoated || entity instanceof TileEntityMachineDeuterium || entity instanceof TileEntityMachineBattery) { if(entity instanceof TileEntityMachineElectricFurnace && ((TileEntityMachineElectricFurnace)entity).power + 100 <= ((TileEntityMachineElectricFurnace)entity).maxPower) { ((TileEntityMachineElectricFurnace)entity).power += 100; this.power -= 100; } else if(entity instanceof TileEntityWireCoated && ((TileEntityWireCoated)entity).power + 100 <= ((TileEntityWireCoated)entity).maxPower) { ((TileEntityWireCoated)entity).power += 100; this.power -= 100; } else if(entity instanceof TileEntityMachineDeuterium && ((TileEntityMachineDeuterium)entity).power + 100 <= ((TileEntityMachineDeuterium)entity).maxPower) { ((TileEntityMachineDeuterium)entity).power += 100; this.power -= 100; } else if(entity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)entity).power + 100 <= ((TileEntityMachineBattery)entity).maxPower && !((TileEntityMachineBattery)entity).conducts) { ((TileEntityMachineBattery)entity).power += 100; this.power -= 100; } } } }*/ /*//Energy distributing algorithm V2.1 TileEntity entity0 = worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); TileEntity entity1 = worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); TileEntity entity2 = worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); TileEntity entity3 = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); TileEntity entity4 = worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); TileEntity entity5 = worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); TileEntity entity; for(int i = 0; i < 6; i++) { entity = entity0; if(i == 1) entity = entity1; if(i == 2) entity = entity2; if(i == 3) entity = entity3; if(i == 4) entity = entity4; if(i == 5) entity = entity5; if(entity instanceof TileEntityMachineElectricFurnace || entity instanceof TileEntityWireCoated || entity instanceof TileEntityMachineDeuterium || entity instanceof TileEntityMachineBattery) { if(entity instanceof TileEntityMachineElectricFurnace && ((TileEntityMachineElectricFurnace)entity).power + 100 <= ((TileEntityMachineElectricFurnace)entity).maxPower) { ((TileEntityMachineElectricFurnace)entity).power += 100; this.power -= 100; } else if(entity instanceof TileEntityWireCoated && ((TileEntityWireCoated)entity).power + 100 <= ((TileEntityWireCoated)entity).maxPower) { ((TileEntityWireCoated)entity).power += 100; this.power -= 100; } else if(entity instanceof TileEntityMachineDeuterium && ((TileEntityMachineDeuterium)entity).power + 100 <= ((TileEntityMachineDeuterium)entity).maxPower) { ((TileEntityMachineDeuterium)entity).power += 100; this.power -= 100; } else if(entity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)entity).power + 100 <= ((TileEntityMachineBattery)entity).maxPower && !((TileEntityMachineBattery)entity).conducts) { ((TileEntityMachineBattery)entity).power += 100; this.power -= 100; } } }*/ Library.distributePower(this.worldObj, this.xCoord, this.yCoord, this.zCoord); } }