package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.AdvancedModelLoader; import net.minecraftforge.client.model.IModelCustom; public class RenderBombMulti extends TileEntitySpecialRenderer { private static final ResourceLocation bombModel = new ResourceLocation(RefStrings.MODID, "models/BombGeneric.obj"); private IModelCustom bombModelC; private ResourceLocation bombTexture; public RenderBombMulti() { bombModelC = AdvancedModelLoader.loadModel(bombModel); bombTexture = new ResourceLocation(RefStrings.MODID, "textures/models/BombGeneric.png"); } @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); switch(tileEntity.getBlockMetadata()) { case 5: GL11.glRotatef(90, 0F, 1F, 0F); break; case 2: GL11.glRotatef(180, 0F, 1F, 0F); break; case 4: GL11.glRotatef(270, 0F, 1F, 0F); break; case 3: GL11.glRotatef(0, 0F, 1F, 0F); break; } bindTexture(bombTexture); bombModelC.renderAll(); GL11.glPopMatrix(); } }