package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; public class RenderAMSBase extends TileEntitySpecialRenderer { public RenderAMSBase() { } @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glRotatef(180, 0F, 1F, 0F); bindTexture(ResourceManager.turbofan_blades_tex); ResourceManager.ams_base.renderAll(); GL11.glPopMatrix(); } }