package com.hbm.blocks.machine; import com.hbm.blocks.BlockDummyable; import com.hbm.tileentity.TileEntityProxyCombo; import com.hbm.tileentity.machine.TileEntityMachineOreSlopper; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class MachineOreSlopper extends BlockDummyable { public MachineOreSlopper() { super(Material.iron); //Base this.bounding.add(AxisAlignedBB.getBoundingBox(-3.5, 0, -1.5, 3.5, 1, 1.5)); //Slop bucket this.bounding.add(AxisAlignedBB.getBoundingBox(0.5, 1, -1.5, 3.5, 3.25, 1.5)); //Shredder this.bounding.add(AxisAlignedBB.getBoundingBox(-2.25, 1, -1.5, 0.25, 3.25, -0.75)); this.bounding.add(AxisAlignedBB.getBoundingBox(-2.25, 1, 0.75, 0.25, 3.25, 1.5)); this.bounding.add(AxisAlignedBB.getBoundingBox(-2.25, 1, -1.5, -2, 3.25, 1.5)); this.bounding.add(AxisAlignedBB.getBoundingBox(0, 1, -1.5, 0.25, 3.25, 1.5)); this.bounding.add(AxisAlignedBB.getBoundingBox(-2, 1, -0.75, 0, 2, 0.75)); //Outlet this.bounding.add(AxisAlignedBB.getBoundingBox(-3.25, 1, -1, -2.25, 3, 1)); } @Override public TileEntity createNewTileEntity(World world, int meta) { if(meta >= 12) return new TileEntityMachineOreSlopper(); if(meta >= 6) return new TileEntityProxyCombo().inventory().power().fluid(); return null; } @Override public int[] getDimensions() { return new int[] {3, 0, 3, 3, 1, 1}; } @Override public int getOffset() { return 3; } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { return standardOpenBehavior(world, x, y, z, player, side); } @Override public void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) { super.fillSpace(world, x, y, z, dir, o); x += dir.offsetX * o; z += dir.offsetZ * o; ForgeDirection rot = dir.getRotation(ForgeDirection.UP); this.makeExtra(world, x + dir.offsetX * 3, y, z + dir.offsetZ * 3); this.makeExtra(world, x - dir.offsetX * 3, y, z - dir.offsetZ * 3); this.makeExtra(world, x + rot.offsetX, y, z + rot.offsetZ); this.makeExtra(world, x - rot.offsetX, y, z - rot.offsetZ); this.makeExtra(world, x + dir.offsetX * 2 + rot.offsetX, y, z + dir.offsetZ * 2 + rot.offsetZ); this.makeExtra(world, x + dir.offsetX * 2 - rot.offsetX, y, z + dir.offsetZ * 2 - rot.offsetZ); this.makeExtra(world, x - dir.offsetX * 2 + rot.offsetX, y, z - dir.offsetZ * 2 + rot.offsetZ); this.makeExtra(world, x - dir.offsetX * 2 - rot.offsetX, y, z - dir.offsetZ * 2 - rot.offsetZ); } }