package com.hbm.blocks; import java.util.Random; import com.hbm.entity.EntityMissileAntiBallistic; import com.hbm.entity.EntityMissileBunkerBuster; import com.hbm.entity.EntityMissileBurst; import com.hbm.entity.EntityMissileBusterStrong; import com.hbm.entity.EntityMissileCluster; import com.hbm.entity.EntityMissileClusterStrong; import com.hbm.entity.EntityMissileDrill; import com.hbm.entity.EntityMissileEndo; import com.hbm.entity.EntityMissileExo; import com.hbm.entity.EntityMissileGeneric; import com.hbm.entity.EntityMissileIncendiary; import com.hbm.entity.EntityMissileIncendiaryStrong; import com.hbm.entity.EntityMissileInferno; import com.hbm.entity.EntityMissileMirv; import com.hbm.entity.EntityMissileNuclear; import com.hbm.entity.EntityMissileRain; import com.hbm.entity.EntityMissileStrong; import com.hbm.items.ModItems; import com.hbm.main.MainRegistry; import cpw.mods.fml.common.network.internal.FMLNetworkHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class LaunchPad extends BlockContainer { public TileEntityLaunchPad tetn = new TileEntityLaunchPad(); public static boolean keepInventory = false; private final static Random field_149933_a = new Random(); protected LaunchPad(Material p_i45386_1_) { super(p_i45386_1_); } @Override public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) { return new TileEntityLaunchPad(); } @Override public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { return Item.getItemFromBlock(ModBlocks.launch_pad); } @Override public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_) { if (!keepInventory) { TileEntityLaunchPad tileentityfurnace = (TileEntityLaunchPad)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_); if (tileentityfurnace != null) { for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1) { ItemStack itemstack = tileentityfurnace.getStackInSlot(i1); if (itemstack != null) { float f = LaunchPad.field_149933_a.nextFloat() * 0.8F + 0.1F; float f1 = LaunchPad.field_149933_a.nextFloat() * 0.8F + 0.1F; float f2 = LaunchPad.field_149933_a.nextFloat() * 0.8F + 0.1F; while (itemstack.stackSize > 0) { int j1 = LaunchPad.field_149933_a.nextInt(21) + 10; if (j1 > itemstack.stackSize) { j1 = itemstack.stackSize; } itemstack.stackSize -= j1; EntityItem entityitem = new EntityItem(p_149749_1_, p_149749_2_ + f, p_149749_3_ + f1, p_149749_4_ + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage())); if (itemstack.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy()); } float f3 = 0.05F; entityitem.motionX = (float)LaunchPad.field_149933_a.nextGaussian() * f3; entityitem.motionY = (float)LaunchPad.field_149933_a.nextGaussian() * f3 + 0.2F; entityitem.motionZ = (float)LaunchPad.field_149933_a.nextGaussian() * f3; p_149749_1_.spawnEntityInWorld(entityitem); } } } p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_); } } super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_); } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if(world.isRemote) { return true; } else if(!player.isSneaking()) { TileEntityLaunchPad entity = (TileEntityLaunchPad) world.getTileEntity(x, y, z); if(entity != null) { FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_launch_pad, world, x, y, z); } return true; } else { return false; } } @Override public void onNeighborBlockChange(World p_149695_1_, int x, int y, int z, Block p_149695_5_) { TileEntityLaunchPad entity = (TileEntityLaunchPad) p_149695_1_.getTileEntity(x, y, z); if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z)) { if(entity.slots[1] != null && entity.slots[1].getItem() == ModItems.designator && entity.slots[1].stackTagCompound != null) { int xCoord = entity.slots[1].stackTagCompound.getInteger("xCoord"); int zCoord = entity.slots[1].stackTagCompound.getInteger("zCoord"); if(xCoord == entity.xCoord && zCoord == entity.zCoord) { xCoord += 1; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_generic && entity.power >= 75000) { EntityMissileGeneric missile = new EntityMissileGeneric(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_anti_ballistic && entity.power >= 75000) { EntityMissileAntiBallistic missile = new EntityMissileAntiBallistic(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_incendiary && entity.power >= 75000) { EntityMissileIncendiary missile = new EntityMissileIncendiary(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_cluster && entity.power >= 75000) { EntityMissileCluster missile = new EntityMissileCluster(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_buster && entity.power >= 75000) { EntityMissileBunkerBuster missile = new EntityMissileBunkerBuster(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_strong && entity.power >= 75000) { EntityMissileStrong missile = new EntityMissileStrong(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_incendiary_strong && entity.power >= 75000) { EntityMissileIncendiaryStrong missile = new EntityMissileIncendiaryStrong(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_cluster_strong && entity.power >= 75000) { EntityMissileClusterStrong missile = new EntityMissileClusterStrong(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_buster_strong && entity.power >= 75000) { EntityMissileBusterStrong missile = new EntityMissileBusterStrong(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_burst && entity.power >= 75000) { EntityMissileBurst missile = new EntityMissileBurst(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_inferno && entity.power >= 75000) { EntityMissileInferno missile = new EntityMissileInferno(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_rain && entity.power >= 75000) { EntityMissileRain missile = new EntityMissileRain(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_drill && entity.power >= 75000) { EntityMissileDrill missile = new EntityMissileDrill(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_nuclear && entity.power >= 75000) { EntityMissileNuclear missile = new EntityMissileNuclear(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_endo && entity.power >= 75000) { EntityMissileEndo missile = new EntityMissileEndo(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_exo && entity.power >= 75000) { EntityMissileExo missile = new EntityMissileExo(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_nuclear_cluster && entity.power >= 75000) { EntityMissileMirv missile = new EntityMissileMirv(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; } } } } @Override public int getRenderType(){ return -1; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; if(i == 0) { world.setBlockMetadataWithNotify(x, y, z, 5, 2); } if(i == 1) { world.setBlockMetadataWithNotify(x, y, z, 3, 2); } if(i == 2) { world.setBlockMetadataWithNotify(x, y, z, 4, 2); } if(i == 3) { world.setBlockMetadataWithNotify(x, y, z, 2, 2); } } public static void updateBlockState(int type, World world, int x, int y, int z) { int i = world.getBlockMetadata(x, y, z); TileEntity entity = world.getTileEntity(x, y, z); keepInventory = true; if(type == 1) { world.setBlock(x, y, z, ModBlocks.launch_pad_generic); } else if(type == 2) { world.setBlock(x, y, z, ModBlocks.launch_pad_strong); } else if(type == 3) { world.setBlock(x, y, z, ModBlocks.launch_pad_cluster); } else if(type == 4) { world.setBlock(x, y, z, ModBlocks.launch_pad_nuclear); } else if(type == 5) { world.setBlock(x, y, z, ModBlocks.launch_pad_incendiary); } else if(type == 6) { world.setBlock(x, y, z, ModBlocks.launch_pad_buster); } else if(type == 7) { world.setBlock(x, y, z, ModBlocks.launch_pad_incendiary_strong); } else if(type == 8) { world.setBlock(x, y, z, ModBlocks.launch_pad_cluster_strong); } else if(type == 9) { world.setBlock(x, y, z, ModBlocks.launch_pad_buster_strong); } else if(type == 10) { world.setBlock(x, y, z, ModBlocks.launch_pad_burst); } else if(type == 11) { world.setBlock(x, y, z, ModBlocks.launch_pad_inferno); } else if(type == 12) { world.setBlock(x, y, z, ModBlocks.launch_pad_rain); } else if(type == 13) { world.setBlock(x, y, z, ModBlocks.launch_pad_drill); } else if(type == 14) { world.setBlock(x, y, z, ModBlocks.launch_pad_endo); } else if(type == 15) { world.setBlock(x, y, z, ModBlocks.launch_pad_exo); } else if(type == 16) { world.setBlock(x, y, z, ModBlocks.launch_pad_mirv); } else { world.setBlock(x, y, z, ModBlocks.launch_pad); } keepInventory = false; if(entity != null) { entity.validate(); world.setTileEntity(x, y, z, entity); } } @Override public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_) { float f = 0.0625F; this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F); } @Override @SideOnly(Side.CLIENT) public Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_) { return Item.getItemFromBlock(ModBlocks.launch_pad); } }