package com.hbm.render; import org.lwjgl.opengl.GL11; import com.hbm.entity.EntityMissileBusterStrong; import com.hbm.entity.EntityMissileClusterStrong; import com.hbm.entity.EntityMissileIncendiaryStrong; import com.hbm.entity.EntityMissileStrong; import com.hbm.lib.RefStrings; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.AdvancedModelLoader; import net.minecraftforge.client.model.IModelCustom; public class RenderMissileStrong extends Render { private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/MissileGeneric.obj"); private IModelCustom boyModel; private ResourceLocation boyTexture; private ResourceLocation missileStrongIncenidaryTexture; private ResourceLocation missileStrongClusterTexture; private ResourceLocation missileStrongBusterTexture; public RenderMissileStrong() { boyModel = AdvancedModelLoader.loadModel(objTesterModelRL); boyTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileGeneric.png"); missileStrongIncenidaryTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileGenericIncendiary.png"); missileStrongClusterTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileGenericCluster.png"); missileStrongBusterTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileGenericBuster.png"); } @Override public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) { GL11.glPushMatrix(); GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_); GL11.glScalef(1.5F, 1.5F, 1.5F); GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F); if(p_76986_1_ instanceof EntityMissileStrong) bindTexture(boyTexture); if(p_76986_1_ instanceof EntityMissileIncendiaryStrong) bindTexture(missileStrongIncenidaryTexture); if(p_76986_1_ instanceof EntityMissileClusterStrong) bindTexture(missileStrongClusterTexture); if(p_76986_1_ instanceof EntityMissileBusterStrong) bindTexture(missileStrongBusterTexture); boyModel.renderAll(); GL11.glPopMatrix(); } @Override protected ResourceLocation getEntityTexture(Entity p_110775_1_) { return new ResourceLocation(RefStrings.MODID +":textures/models/MissileGeneric.png"); } }