package com.hbm.tileentity.machine; import com.hbm.inventory.material.Mats.MaterialStack; import com.hbm.inventory.material.NTMMaterial; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityFoundryBasin extends TileEntityFoundryCastingBase implements IRenderFoundry { @Override public void updateEntity() { super.updateEntity(); } @Override public int getMoldSize() { return 1; } /* Basin can't accept sideways flowing */ @Override public boolean canAcceptPartialFlow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) { return false; } @Override public MaterialStack flow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) { return stack; } @Override public boolean shouldRender() { return this.type != null && this.amount > 0; } @Override public double getLevel() { return 0.125 + this.amount * 0.75D / this.getCapacity(); } @Override public NTMMaterial getMat() { return this.type; } @Override public double minX() { return 0.125D; } @Override public double maxX() { return 0.875D; } @Override public double minZ() { return 0.125D; } @Override public double maxZ() { return 0.875D; } @Override public double moldHeight() { return 0.13D; } @Override public double outHeight() { return 0.875D; } }