package com.hbm.packet; import com.hbm.tileentity.machine.TileEntityMachineAssembler; import com.hbm.tileentity.machine.TileEntityMachinePumpjack; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.IMessageHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.tileentity.TileEntity; public class TEPumpjackPacket implements IMessage { int x; int y; int z; int spin; boolean progress; public TEPumpjackPacket() { } public TEPumpjackPacket(int x, int y, int z, int spin, boolean bool) { this.x = x; this.y = y; this.z = z; this.spin = spin; this.progress = bool; } @Override public void fromBytes(ByteBuf buf) { x = buf.readInt(); y = buf.readInt(); z = buf.readInt(); spin = buf.readInt(); progress = buf.readBoolean(); } @Override public void toBytes(ByteBuf buf) { buf.writeInt(x); buf.writeInt(y); buf.writeInt(z); buf.writeInt(spin); buf.writeBoolean(progress); } public static class Handler implements IMessageHandler { @Override public IMessage onMessage(TEPumpjackPacket m, MessageContext ctx) { TileEntity te = Minecraft.getMinecraft().theWorld.getTileEntity(m.x, m.y, m.z); if (te != null && te instanceof TileEntityMachinePumpjack) { TileEntityMachinePumpjack gen = (TileEntityMachinePumpjack) te; gen.rotation = m.spin; gen.isProgressing = m.progress; } return null; } } }