package com.hbm.inventory.gui; import org.lwjgl.opengl.GL11; import com.hbm.inventory.container.ContainerMachineKeyForge; import com.hbm.lib.RefStrings; import com.hbm.tileentity.machine.TileEntityMachineKeyForge; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; public class GUIMachineKeyForge extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/gui_keyforge.png"); private TileEntityMachineKeyForge siren; public GUIMachineKeyForge(InventoryPlayer invPlayer, TileEntityMachineKeyForge tedf) { super(new ContainerMachineKeyForge(invPlayer, tedf)); siren = tedf; this.xSize = 176; this.ySize = 166; } @Override public void drawScreen(int mouseX, int mouseY, float f) { super.drawScreen(mouseX, mouseY, f); String[] text = new String[] { "The first slot will copy the key/lock's", "pin configuration and paste it to the second slot." }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36, 16, 16, guiLeft - 8, guiTop + 36 + 16, text); String[] text1 = new String[] { "The third slot will randomize the", "key/lock's pin configuration."}; this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36 + 16, 16, 16, guiLeft - 8, guiTop + 36 + 16, text1); } @Override protected void drawGuiContainerForegroundLayer(int i, int j) { String name = this.siren.hasCustomInventoryName() ? this.siren.getInventoryName() : I18n.format(this.siren.getInventoryName()); this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); this.drawInfoPanel(guiLeft - 16, guiTop + 36, 16, 16, 2); this.drawInfoPanel(guiLeft - 16, guiTop + 36 + 16, 16, 16, 3); } }