package com.hbm.entity.item; import java.util.List; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockRailBase; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EntityMinecartCommandBlock; import net.minecraft.entity.ai.EntityMinecartMobSpawner; import net.minecraft.entity.item.EntityMinecart; import net.minecraft.entity.item.EntityMinecartChest; import net.minecraft.entity.item.EntityMinecartEmpty; import net.minecraft.entity.item.EntityMinecartFurnace; import net.minecraft.entity.item.EntityMinecartHopper; import net.minecraft.entity.item.EntityMinecartTNT; import net.minecraft.entity.monster.EntityIronGolem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.server.MinecraftServer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraftforge.common.IMinecartCollisionHandler; /** * Not to be used for any minecarts! This class only exists for analyzing the vanilla minecart code! * */ public abstract class EntityMinecartDeobf extends Entity { private boolean isInReverse; private String entityName; /** Minecart rotational logic matrix */ private static final int[][][] matrix = new int[][][] { { { 0, 0, -1 }, { 0, 0, 1 } }, //straight -Z to +Z { { -1, 0, 0 }, { 1, 0, 0 } }, //straight -X to +X { { -1, -1, 0 }, { 1, 0, 0 } }, //slope -X up to +X { { -1, 0, 0 }, { 1, -1, 0 } }, //slope +X up to -X { { 0, 0, -1 }, { 0, -1, 1 } }, //slope +Z up to -Z { { 0, -1, -1 }, { 0, 0, 1 } }, //slope -Z up to +Z { { 0, 0, 1 }, { 1, 0, 0 } }, //curve +X to +Z { { 0, 0, 1 }, { -1, 0, 0 } }, //curve -X to +Z { { 0, 0, -1 }, { -1, 0, 0 } }, //curve -X to -Z { { 0, 0, -1 }, { 1, 0, 0 } } }; //curve +X to -Z /** appears to be the progress of the turn */ private int turnProgress; private double syncPosX; private double syncPosY; private double syncPosZ; private double minecartYaw; private double minecartPitch; @SideOnly(Side.CLIENT) private double velocityX; @SideOnly(Side.CLIENT) private double velocityY; @SideOnly(Side.CLIENT) private double velocityZ; /* Forge: Minecart Compatibility Layer Integration. */ public static float defaultMaxSpeedAirLateral = 0.4f; public static float defaultMaxSpeedAirVertical = -1f; public static double defaultDragAir = 0.95D; protected boolean canUseRail = true; protected boolean canBePushed = true; private static IMinecartCollisionHandler collisionHandler = null; /* Instance versions of the above physics properties */ private float currentSpeedRail = getMaxCartSpeedOnRail(); protected float maxSpeedAirLateral = defaultMaxSpeedAirLateral; protected float maxSpeedAirVertical = defaultMaxSpeedAirVertical; protected double dragAir = defaultDragAir; public EntityMinecartDeobf(World p_i1712_1_) { super(p_i1712_1_); this.preventEntitySpawning = true; this.setSize(0.98F, 0.7F); this.yOffset = this.height / 2.0F; } /** * Creates a new minecart of the specified type in the specified location in * the given world. par0World - world to create the minecart in, double * par1,par3,par5 represent x,y,z respectively. int par7 specifies the type: * 1 for MinecartChest, 2 for MinecartFurnace, 3 for MinecartTNT, 4 for * MinecartMobSpawner, 5 for MinecartHopper and 0 for a standard empty * minecart */ public static EntityMinecart createMinecart(World p_94090_0_, double p_94090_1_, double p_94090_3_, double p_94090_5_, int p_94090_7_) { switch(p_94090_7_) { case 1: return new EntityMinecartChest(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_); case 2: return new EntityMinecartFurnace(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_); case 3: return new EntityMinecartTNT(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_); case 4: return new EntityMinecartMobSpawner(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_); case 5: return new EntityMinecartHopper(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_); case 6: return new EntityMinecartCommandBlock(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_); default: return new EntityMinecartEmpty(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_); } } /** * returns if this entity triggers Block.onEntityWalking on the blocks they * walk on. used for spiders and wolves to prevent them from trampling crops */ protected boolean canTriggerWalking() { return false; } protected void entityInit() { this.dataWatcher.addObject(17, new Integer(0)); this.dataWatcher.addObject(18, new Integer(1)); this.dataWatcher.addObject(19, new Float(0.0F)); this.dataWatcher.addObject(20, new Integer(0)); this.dataWatcher.addObject(21, new Integer(6)); this.dataWatcher.addObject(22, Byte.valueOf((byte) 0)); } /** * Returns a boundingBox used to collide the entity with other entities and * blocks. This enables the entity to be pushable on contact, like boats or * minecarts. */ public AxisAlignedBB getCollisionBox(Entity entity) { return entity.canBePushed() ? entity.boundingBox : null; } /** * returns the bounding box for this entity */ public AxisAlignedBB getBoundingBox() { return null; } /** * Returns true if this entity should push and be pushed by other entities * when colliding. */ public boolean canBePushed() { return canBePushed; } public EntityMinecartDeobf(World p_i1713_1_, double p_i1713_2_, double p_i1713_4_, double p_i1713_6_) { this(p_i1713_1_); this.setPosition(p_i1713_2_, p_i1713_4_, p_i1713_6_); this.motionX = 0.0D; this.motionY = 0.0D; this.motionZ = 0.0D; this.prevPosX = p_i1713_2_; this.prevPosY = p_i1713_4_; this.prevPosZ = p_i1713_6_; } /** * Returns the Y offset from the entity's position for any entity riding * this one. */ public double getMountedYOffset() { return (double) this.height * 0.0D - 0.3D; } /** * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource source, float amount) { if(!this.worldObj.isRemote && !this.isDead) { if(this.isEntityInvulnerable()) { return false; } else { this.setRollingDirection(-this.getRollingDirection()); this.setRollingAmplitude(10); this.setBeenAttacked(); this.setDamage(this.getDamage() + amount * 10.0F); boolean flag = source.getEntity() instanceof EntityPlayer && ((EntityPlayer) source.getEntity()).capabilities.isCreativeMode; if(flag || this.getDamage() > 40.0F) { if(this.riddenByEntity != null) { this.riddenByEntity.mountEntity(this); } if(flag && !this.hasCustomInventoryName()) { this.setDead(); } else { this.killMinecart(source); } } return true; } } else { return true; } } public void killMinecart(DamageSource source) { this.setDead(); ItemStack itemstack = new ItemStack(Items.minecart, 1); if(this.entityName != null) { itemstack.setStackDisplayName(this.entityName); } this.entityDropItem(itemstack, 0.0F); } /** * Setups the entity to do the hurt animation. Only used by packets in * multiplayer. */ @SideOnly(Side.CLIENT) public void performHurtAnimation() { this.setRollingDirection(-this.getRollingDirection()); this.setRollingAmplitude(10); this.setDamage(this.getDamage() + this.getDamage() * 10.0F); } /** * Returns true if other Entities should be prevented from moving through * this Entity. */ public boolean canBeCollidedWith() { return !this.isDead; } /** * Will get destroyed next tick. */ public void setDead() { super.setDead(); } /** * Called to update the entity's position/logic. */ public void onUpdate() { if(this.getRollingAmplitude() > 0) { this.setRollingAmplitude(this.getRollingAmplitude() - 1); } if(this.getDamage() > 0.0F) { this.setDamage(this.getDamage() - 1.0F); } if(this.posY < -64.0D) { this.kill(); } if(!this.worldObj.isRemote && this.worldObj instanceof WorldServer) { this.worldObj.theProfiler.startSection("portal"); MinecraftServer minecraftserver = ((WorldServer) this.worldObj).func_73046_m(); int portalTime = this.getMaxInPortalTime(); if(this.inPortal) { if(minecraftserver.getAllowNether()) { if(this.ridingEntity == null && this.portalCounter++ >= portalTime) { this.portalCounter = portalTime; this.timeUntilPortal = this.getPortalCooldown(); byte destination; if(this.worldObj.provider.dimensionId == -1) { destination = 0; } else { destination = -1; } this.travelToDimension(destination); } this.inPortal = false; } } else { if(this.portalCounter > 0) { this.portalCounter -= 4; } if(this.portalCounter < 0) { this.portalCounter = 0; } } if(this.timeUntilPortal > 0) { --this.timeUntilPortal; } this.worldObj.theProfiler.endSection(); } /* * MAJOR SECTION: CLIENT-SIDE TURNING * The only thing the client actually does is using the synchronized values * Copy of EntityLivingBase's position and rotation approximation code */ if(this.worldObj.isRemote) { if(this.turnProgress > 0) { double interpX = this.posX + (this.syncPosX - this.posX) / (double) this.turnProgress; double interpY = this.posY + (this.syncPosY - this.posY) / (double) this.turnProgress; double interpZ = this.posZ + (this.syncPosZ - this.posZ) / (double) this.turnProgress; double deltaYaw = MathHelper.wrapAngleTo180_double(this.minecartYaw - (double) this.rotationYaw); this.rotationYaw = (float) ((double) this.rotationYaw + deltaYaw / (double) this.turnProgress); this.rotationPitch = (float) ((double) this.rotationPitch + (this.minecartPitch - (double) this.rotationPitch) / (double) this.turnProgress); --this.turnProgress; this.setPosition(interpX, interpY, interpZ); this.setRotation(this.rotationYaw, this.rotationPitch); } else { this.setPosition(this.posX, this.posY, this.posZ); this.setRotation(this.rotationYaw, this.rotationPitch); } } else { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= 0.04D; int railX = MathHelper.floor_double(this.posX); int railY = MathHelper.floor_double(this.posY); int railZ = MathHelper.floor_double(this.posZ); if(BlockRailBase.func_150049_b_(this.worldObj, railX, railY - 1, railZ) /* b instanceof BlockRail */) { --railY; //if the block below the current one is a rail use that one. used for downward slopes i'd imagine } double groundSpeedNoRail = 0.4D; Block block = this.worldObj.getBlock(railX, railY, railZ); if(canUseRail() && BlockRailBase.func_150051_a(block) /* b instanceof BlockRail */) { /* * MAJOR SECION: THE CART IS ON A RAIL */ float railMaxSpeed = 1F; //((BlockRailBase) block).getRailMaxSpeed(worldObj, this, l, i, i1); double maxSpeed = Math.min(railMaxSpeed, getCurrentCartSpeedCapOnRail()); this.useRail(railX, railY, railZ, maxSpeed, getSlopeAdjustment(), block, worldObj.getBlockMetadata(railX, railY, railZ)); if(block == Blocks.activator_rail) { this.onActivatorRailPass(railX, railY, railZ, (worldObj.getBlockMetadata(railX, railY, railZ) & 8) != 0); } } else { this.limitSpeedApplyDragAndMoveWithoutRail(onGround ? groundSpeedNoRail : getMaxSpeedAirLateral()); } this.func_145775_I(); //collide with blocks (Entity.class) this.rotationPitch = 0.0F; double d8 = this.prevPosX - this.posX; double d4 = this.prevPosZ - this.posZ; if(d8 * d8 + d4 * d4 > 0.001D) { this.rotationYaw = (float) (Math.atan2(d4, d8) * 180.0D / Math.PI); if(this.isInReverse) { this.rotationYaw += 180.0F; } } double deltaYaw = (double) MathHelper.wrapAngleTo180_float(this.rotationYaw - this.prevRotationYaw); if(deltaYaw < -170.0D || deltaYaw >= 170.0D) { this.rotationYaw += 180.0F; this.isInReverse = !this.isInReverse; } this.setRotation(this.rotationYaw, this.rotationPitch); AxisAlignedBB box = boundingBox.expand(0.2D, 0.0D, 0.2D); List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, box); if(list != null && !list.isEmpty()) { for(int k = 0; k < list.size(); ++k) { Entity entity = (Entity) list.get(k); if(entity != this.riddenByEntity && entity.canBePushed() && entity instanceof EntityMinecart) { entity.applyEntityCollision(this); } } } if(this.riddenByEntity != null && this.riddenByEntity.isDead) { if(this.riddenByEntity.ridingEntity == this) { this.riddenByEntity.ridingEntity = null; } this.riddenByEntity = null; } //MinecraftForge.EVENT_BUS.post(new MinecartUpdateEvent(this, l, i, i1)); } } /** * Called every tick the minecart is on an activator rail. Args: x, y, z, is * the rail receiving power */ public void onActivatorRailPass(int x, int y, int z, boolean powered) { } protected void limitSpeedApplyDragAndMoveWithoutRail(double maxSpeed) { if(this.motionX < -maxSpeed) { this.motionX = -maxSpeed; } if(this.motionX > maxSpeed) { this.motionX = maxSpeed; } if(this.motionZ < -maxSpeed) { this.motionZ = -maxSpeed; } if(this.motionZ > maxSpeed) { this.motionZ = maxSpeed; } double moveY = motionY; if(getMaxSpeedAirVertical() > 0 && motionY > getMaxSpeedAirVertical()) { moveY = getMaxSpeedAirVertical(); if(Math.abs(motionX) < 0.3f && Math.abs(motionZ) < 0.3f) { moveY = 0.15f; motionY = moveY; } } if(this.onGround) { this.motionX *= 0.5D; this.motionY *= 0.5D; this.motionZ *= 0.5D; } this.moveEntity(this.motionX, moveY, this.motionZ); if(!this.onGround) { this.motionX *= getDragAir(); this.motionY *= getDragAir(); this.motionZ *= getDragAir(); } } protected void useRail(int railX, int railY, int railZ, double maxSpeed, double slopeAdjustment, Block rail, int meta) { this.fallDistance = 0.0F; Vec3 vec3 = this.getClosestPositionOnRail(this.posX, this.posY, this.posZ); this.posY = (double) railY; boolean flag = false; boolean flag1 = false; if(rail == Blocks.golden_rail) { flag = (worldObj.getBlockMetadata(railX, railY, railZ) & 8) != 0; flag1 = !flag; } if(((BlockRailBase) rail).isPowered()) { meta &= 7; } if(meta >= 2 && meta <= 5) { this.posY = (double) (railY + 1); } if(meta == 2) { this.motionX -= slopeAdjustment; } if(meta == 3) { this.motionX += slopeAdjustment; } if(meta == 4) { this.motionZ += slopeAdjustment; } if(meta == 5) { this.motionZ -= slopeAdjustment; } int[][] curveData = matrix[meta]; double sideDeltaX = (double) (curveData[1][0] - curveData[0][0]); double sideDeltaZ = (double) (curveData[1][2] - curveData[0][2]); double sideDelta = Math.sqrt(sideDeltaX * sideDeltaX + sideDeltaZ * sideDeltaZ); double d5 = this.motionX * sideDeltaX + this.motionZ * sideDeltaZ; if(d5 < 0.0D) { sideDeltaX = -sideDeltaX; sideDeltaZ = -sideDeltaZ; } double d6 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if(d6 > 2.0D) { d6 = 2.0D; } this.motionX = d6 * sideDeltaX / sideDelta; this.motionZ = d6 * sideDeltaZ / sideDelta; double motion; double d8; double d9; double d10; if(this.riddenByEntity != null && this.riddenByEntity instanceof EntityLivingBase) { motion = (double) ((EntityLivingBase) this.riddenByEntity).moveForward; if(motion > 0.0D) { d8 = -Math.sin((double) (this.riddenByEntity.rotationYaw * (float) Math.PI / 180.0F)); d9 = Math.cos((double) (this.riddenByEntity.rotationYaw * (float) Math.PI / 180.0F)); d10 = this.motionX * this.motionX + this.motionZ * this.motionZ; if(d10 < 0.01D) { this.motionX += d8 * 0.1D; this.motionZ += d9 * 0.1D; flag1 = false; } } } if(flag1 && shouldDoRailFunctions()) { motion = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if(motion < 0.03D) { this.motionX *= 0.0D; this.motionY *= 0.0D; this.motionZ *= 0.0D; } else { this.motionX *= 0.5D; this.motionY *= 0.0D; this.motionZ *= 0.5D; } } motion = 0.0D; d8 = (double) railX + 0.5D + (double) curveData[0][0] * 0.5D; d9 = (double) railZ + 0.5D + (double) curveData[0][2] * 0.5D; d10 = (double) railX + 0.5D + (double) curveData[1][0] * 0.5D; double d11 = (double) railZ + 0.5D + (double) curveData[1][2] * 0.5D; sideDeltaX = d10 - d8; sideDeltaZ = d11 - d9; double d12; double d13; if(sideDeltaX == 0.0D) { this.posX = (double) railX + 0.5D; motion = this.posZ - (double) railZ; } else if(sideDeltaZ == 0.0D) { this.posZ = (double) railZ + 0.5D; motion = this.posX - (double) railX; } else { d12 = this.posX - d8; d13 = this.posZ - d9; motion = (d12 * sideDeltaX + d13 * sideDeltaZ) * 2.0D; } this.posX = d8 + sideDeltaX * motion; this.posZ = d9 + sideDeltaZ * motion; this.setPosition(this.posX, this.posY + (double) this.yOffset, this.posZ); moveMinecartOnRail(railX, railY, railZ, maxSpeed); if(curveData[0][1] != 0 && MathHelper.floor_double(this.posX) - railX == curveData[0][0] && MathHelper.floor_double(this.posZ) - railZ == curveData[0][2]) { this.setPosition(this.posX, this.posY + (double) curveData[0][1], this.posZ); } else if(curveData[1][1] != 0 && MathHelper.floor_double(this.posX) - railX == curveData[1][0] && MathHelper.floor_double(this.posZ) - railZ == curveData[1][2]) { this.setPosition(this.posX, this.posY + (double) curveData[1][1], this.posZ); } this.applyDrag(); Vec3 vec31 = this.getClosestPositionOnRail(this.posX, this.posY, this.posZ); if(vec31 != null && vec3 != null) { double d14 = (vec3.yCoord - vec31.yCoord) * 0.05D; d6 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if(d6 > 0.0D) { this.motionX = this.motionX / d6 * (d6 + d14); this.motionZ = this.motionZ / d6 * (d6 + d14); } this.setPosition(this.posX, vec31.yCoord, this.posZ); } int j1 = MathHelper.floor_double(this.posX); int i1 = MathHelper.floor_double(this.posZ); if(j1 != railX || i1 != railZ) { d6 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); this.motionX = d6 * (double) (j1 - railX); this.motionZ = d6 * (double) (i1 - railZ); } if(shouldDoRailFunctions()) { //((BlockRailBase) p_145821_8_).onMinecartPass(worldObj, this, p_145821_1_, p_145821_2_, p_145821_3_); } if(flag && shouldDoRailFunctions()) { double d15 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if(d15 > 0.01D) { double d16 = 0.06D; this.motionX += this.motionX / d15 * d16; this.motionZ += this.motionZ / d15 * d16; } else if(meta == 1) { if(this.worldObj.getBlock(railX - 1, railY, railZ).isNormalCube()) { this.motionX = 0.02D; } else if(this.worldObj.getBlock(railX + 1, railY, railZ).isNormalCube()) { this.motionX = -0.02D; } } else if(meta == 0) { if(this.worldObj.getBlock(railX, railY, railZ - 1).isNormalCube()) { this.motionZ = 0.02D; } else if(this.worldObj.getBlock(railX, railY, railZ + 1).isNormalCube()) { this.motionZ = -0.02D; } } } } protected void applyDrag() { if(this.riddenByEntity != null) { this.motionX *= 0.997D; this.motionY *= 0.0D; this.motionZ *= 0.997D; } else { this.motionX *= 0.96D; this.motionY *= 0.0D; this.motionZ *= 0.96D; } } @SideOnly(Side.CLIENT) public Vec3 getPositionVectorForRendering(double interpX, double interpY, double interpZ, double constant /* either 0.3 or -0.3 */) { int x = MathHelper.floor_double(interpX); int y = MathHelper.floor_double(interpY); int z = MathHelper.floor_double(interpZ); if(BlockRailBase.func_150049_b_(this.worldObj, x, y - 1, z)) { --y; } Block block = this.worldObj.getBlock(x, y, z); if(!BlockRailBase.func_150051_a(block)) { return null; } else { int meta = worldObj.getBlockMetadata(x, y, z); interpY = (double) y; if(meta >= 2 && meta <= 5) { interpY = (double) (y + 1); } int[][] curveData = matrix[meta]; double curveX = (double) (curveData[1][0] - curveData[0][0]); double curveZ = (double) (curveData[1][2] - curveData[0][2]); double curveSq = Math.sqrt(curveX * curveX + curveZ * curveZ); curveX /= curveSq; curveZ /= curveSq; interpX += curveX * constant; interpZ += curveZ * constant; if(curveData[0][1] != 0 && MathHelper.floor_double(interpX) - x == curveData[0][0] && MathHelper.floor_double(interpZ) - z == curveData[0][2]) { interpY += (double) curveData[0][1]; } else if(curveData[1][1] != 0 && MathHelper.floor_double(interpX) - x == curveData[1][0] && MathHelper.floor_double(interpZ) - z == curveData[1][2]) { interpY += (double) curveData[1][1]; } return this.getClosestPositionOnRail(interpX, interpY, interpZ); } } public Vec3 getClosestPositionOnRail(double x, double y, double z) { int railX = MathHelper.floor_double(x); int railY = MathHelper.floor_double(y); int railZ = MathHelper.floor_double(z); if(BlockRailBase.func_150049_b_(this.worldObj, railX, railY - 1, railZ)) { --railY; } Block block = this.worldObj.getBlock(railX, railY, railZ); if(BlockRailBase.func_150051_a(block)) { int l = worldObj.getBlockMetadata(railX, railY, railZ); y = (double) railY; if(l >= 2 && l <= 5) { y = (double) (railY + 1); } int[][] aint = matrix[l]; double delta = 0.0D; double side1X = (double) railX + 0.5D + (double) aint[0][0] * 0.5D; double side1Y = (double) railY + 0.5D + (double) aint[0][1] * 0.5D; double side1Z = (double) railZ + 0.5D + (double) aint[0][2] * 0.5D; double side2X = (double) railX + 0.5D + (double) aint[1][0] * 0.5D; double side2Y = (double) railY + 0.5D + (double) aint[1][1] * 0.5D; double side2Z = (double) railZ + 0.5D + (double) aint[1][2] * 0.5D; double sideDeltaX = side2X - side1X; double sideDeltaYx2 = (side2Y - side1Y) * 2.0D; double sideDeltaZ = side2Z - side1Z; if(sideDeltaX == 0.0D) { /* straight path along Z */ x = (double) railX + 0.5D; delta = z - (double) railZ; } else if(sideDeltaZ == 0.0D) { /* straight path along X */ z = (double) railZ + 0.5D; delta = x - (double) railX; } else { double deltaX = x - side1X; double deltaZ = z - side1Z; delta = (deltaX * sideDeltaX + deltaZ * sideDeltaZ) * 2.0D; } x = side1X + sideDeltaX * delta; y = side1Y + sideDeltaYx2 * delta; z = side1Z + sideDeltaZ * delta; if(sideDeltaYx2 < 0.0D) { ++y; } if(sideDeltaYx2 > 0.0D) { y += 0.5D; } return Vec3.createVectorHelper(x, y, z); } else { return null; } } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ protected void readEntityFromNBT(NBTTagCompound p_70037_1_) { if(p_70037_1_.getBoolean("CustomDisplayTile")) { this.func_145819_k(p_70037_1_.getInteger("DisplayTile")); this.setDisplayTileData(p_70037_1_.getInteger("DisplayData")); this.setDisplayTileOffset(p_70037_1_.getInteger("DisplayOffset")); } if(p_70037_1_.hasKey("CustomName", 8) && p_70037_1_.getString("CustomName").length() > 0) { this.entityName = p_70037_1_.getString("CustomName"); } } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ protected void writeEntityToNBT(NBTTagCompound p_70014_1_) { if(this.hasDisplayTile()) { p_70014_1_.setBoolean("CustomDisplayTile", true); p_70014_1_.setInteger("DisplayTile", this.func_145820_n().getMaterial() == Material.air ? 0 : Block.getIdFromBlock(this.func_145820_n())); p_70014_1_.setInteger("DisplayData", this.getDisplayTileData()); p_70014_1_.setInteger("DisplayOffset", this.getDisplayTileOffset()); } if(this.entityName != null && this.entityName.length() > 0) { p_70014_1_.setString("CustomName", this.entityName); } } @SideOnly(Side.CLIENT) public float getShadowSize() { return 0.0F; } /** * Applies a velocity to each of the entities pushing them away from each * other. Args: entity */ public void applyEntityCollision(Entity entity) { //MinecraftForge.EVENT_BUS.post(new MinecartCollisionEvent(this, p_70108_1_)); if(!this.worldObj.isRemote) { if(entity != this.riddenByEntity) { if(entity instanceof EntityLivingBase && !(entity instanceof EntityPlayer) && !(entity instanceof EntityIronGolem) && canBeRidden() && this.motionX * this.motionX + this.motionZ * this.motionZ > 0.01D && this.riddenByEntity == null && entity.ridingEntity == null) { entity.mountEntity(this); } double deltaX = entity.posX - this.posX; double deltaZ = entity.posZ - this.posZ; double delta = deltaX * deltaX + deltaZ * deltaZ; if(delta >= 10E-5D) { delta = (double) MathHelper.sqrt_double(delta); deltaX /= delta; deltaZ /= delta; double pushForce = 1.0D / delta; if(pushForce > 1.0D) { pushForce = 1.0D; } deltaX *= pushForce; deltaZ *= pushForce; deltaX *= 0.1D; deltaZ *= 0.1D; deltaX *= (double) (1.0F - this.entityCollisionReduction); deltaZ *= (double) (1.0F - this.entityCollisionReduction); deltaX *= 0.5D; deltaZ *= 0.5D; if(entity instanceof EntityMinecart) { double d4 = entity.posX - this.posX; double d5 = entity.posZ - this.posZ; Vec3 vec3 = Vec3.createVectorHelper(d4, 0.0D, d5).normalize(); Vec3 vec31 = Vec3 .createVectorHelper((double) MathHelper.cos(this.rotationYaw * (float) Math.PI / 180.0F), 0.0D, (double) MathHelper.sin(this.rotationYaw * (float) Math.PI / 180.0F)) .normalize(); double d6 = Math.abs(vec3.dotProduct(vec31)); if(d6 < 0.8D) { return; } double totalMotionX = entity.motionX + this.motionX; double totalMotionZ = entity.motionZ + this.motionZ; //pusher is powered, this is unpowered if(((EntityMinecart) entity).isPoweredCart() && !isPoweredCart()) { this.motionX *= 0.2D; this.motionZ *= 0.2D; this.addVelocity(entity.motionX - deltaX, 0.0D, entity.motionZ - deltaZ); entity.motionX *= 0.95D; entity.motionZ *= 0.95D; //the same condition again for some reason. might make sense if the conditions were swapped } else if(((EntityMinecart) entity).isPoweredCart() && !isPoweredCart()) { entity.motionX *= 0.2D; entity.motionZ *= 0.2D; entity.addVelocity(this.motionX + deltaX, 0.0D, this.motionZ + deltaZ); this.motionX *= 0.95D; this.motionZ *= 0.95D; } else { totalMotionX /= 2.0D; totalMotionZ /= 2.0D; this.motionX *= 0.2D; this.motionZ *= 0.2D; this.addVelocity(totalMotionX - deltaX, 0.0D, totalMotionZ - deltaZ); entity.motionX *= 0.2D; entity.motionZ *= 0.2D; entity.addVelocity(totalMotionX + deltaX, 0.0D, totalMotionZ + deltaZ); } } else { this.addVelocity(-deltaX, 0.0D, -deltaZ); entity.addVelocity(deltaX / 4.0D, 0.0D, deltaZ / 4.0D); } } } } } /** * Sets the position and rotation. Only difference from the other one is no * bounding on the rotation. Args: posX, posY, posZ, yaw, pitch */ @SideOnly(Side.CLIENT) public void setPositionAndRotation2(double x, double y, double z, float yaw, float pitch, int theNumberThree) { this.syncPosX = x; this.syncPosY = y; this.syncPosZ = z; this.minecartYaw = (double) yaw; this.minecartPitch = (double) pitch; /* According to EntityLivingBase.class: The number of updates over which the new position and rotation are to be applied to the entity. * The packet always passes the */ this.turnProgress = theNumberThree + 2; this.motionX = this.velocityX; this.motionY = this.velocityY; this.motionZ = this.velocityZ; } /** * Sets the current amount of damage the minecart has taken. Decreases over * time. The cart breaks when this is over 40. */ public void setDamage(float p_70492_1_) { this.dataWatcher.updateObject(19, Float.valueOf(p_70492_1_)); } /** * Sets the velocity to the args. Args: x, y, z */ @SideOnly(Side.CLIENT) public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_) { this.velocityX = this.motionX = p_70016_1_; this.velocityY = this.motionY = p_70016_3_; this.velocityZ = this.motionZ = p_70016_5_; } /** * Gets the current amount of damage the minecart has taken. Decreases over * time. The cart breaks when this is over 40. */ public float getDamage() { return this.dataWatcher.getWatchableObjectFloat(19); } /** * Sets the rolling amplitude the cart rolls while being attacked. */ public void setRollingAmplitude(int p_70497_1_) { this.dataWatcher.updateObject(17, Integer.valueOf(p_70497_1_)); } /** * Gets the rolling amplitude the cart rolls while being attacked. */ public int getRollingAmplitude() { return this.dataWatcher.getWatchableObjectInt(17); } /** * Sets the rolling direction the cart rolls while being attacked. Can be 1 * or -1. */ public void setRollingDirection(int p_70494_1_) { this.dataWatcher.updateObject(18, Integer.valueOf(p_70494_1_)); } /** * Gets the rolling direction the cart rolls while being attacked. Can be 1 * or -1. */ public int getRollingDirection() { return this.dataWatcher.getWatchableObjectInt(18); } public abstract int getMinecartType(); public Block func_145820_n() { if(!this.hasDisplayTile()) { return this.func_145817_o(); } else { int i = this.getDataWatcher().getWatchableObjectInt(20) & 65535; return Block.getBlockById(i); } } public Block func_145817_o() { return Blocks.air; } public int getDisplayTileData() { return !this.hasDisplayTile() ? this.getDefaultDisplayTileData() : this.getDataWatcher().getWatchableObjectInt(20) >> 16; } public int getDefaultDisplayTileData() { return 0; } public int getDisplayTileOffset() { return !this.hasDisplayTile() ? this.getDefaultDisplayTileOffset() : this.getDataWatcher().getWatchableObjectInt(21); } public int getDefaultDisplayTileOffset() { return 6; } public void func_145819_k(int p_145819_1_) { this.getDataWatcher().updateObject(20, Integer.valueOf(p_145819_1_ & 65535 | this.getDisplayTileData() << 16)); this.setHasDisplayTile(true); } public void setDisplayTileData(int p_94092_1_) { this.getDataWatcher().updateObject(20, Integer.valueOf(Block.getIdFromBlock(this.func_145820_n()) & 65535 | p_94092_1_ << 16)); this.setHasDisplayTile(true); } public void setDisplayTileOffset(int p_94086_1_) { this.getDataWatcher().updateObject(21, Integer.valueOf(p_94086_1_)); this.setHasDisplayTile(true); } public boolean hasDisplayTile() { return this.getDataWatcher().getWatchableObjectByte(22) == 1; } public void setHasDisplayTile(boolean p_94096_1_) { this.getDataWatcher().updateObject(22, Byte.valueOf((byte) (p_94096_1_ ? 1 : 0))); } /** * Sets the minecart's name. */ public void setMinecartName(String p_96094_1_) { this.entityName = p_96094_1_; } /** * Gets the name of this command sender (usually username, but possibly * "Rcon") */ public String getCommandSenderName() { return this.entityName != null ? this.entityName : super.getCommandSenderName(); } /** * Returns if the inventory is named */ public boolean hasCustomInventoryName() { return this.entityName != null; } public String func_95999_t() { return this.entityName; } /* * =================================== FORGE START * =========================================== */ /** * Moved to allow overrides. This code handles minecart movement and speed * capping when on a rail. */ public void moveMinecartOnRail(int x, int y, int z, double maxSpeed) { double motionX = this.motionX; double motionZ = this.motionZ; if(this.riddenByEntity != null) { motionX *= 0.75D; motionZ *= 0.75D; } if(motionX < -maxSpeed) { motionX = -maxSpeed; } if(motionX > maxSpeed) { motionX = maxSpeed; } if(motionZ < -maxSpeed) { motionZ = -maxSpeed; } if(motionZ > maxSpeed) { motionZ = maxSpeed; } this.moveEntity(motionX, 0.0D, motionZ); } /** * Gets the current global Minecart Collision handler if none is registered, * returns null * * @return The collision handler or null */ public static IMinecartCollisionHandler getCollisionHandler() { return collisionHandler; } /** * Sets the global Minecart Collision handler, overwrites any that is * currently set. * * @param handler * The new handler */ public static void setCollisionHandler(IMinecartCollisionHandler handler) { collisionHandler = handler; } /** * This function returns an ItemStack that represents this cart. This should * be an ItemStack that can be used by the player to place the cart, but is * not necessary the item the cart drops when destroyed. * * @return An ItemStack that can be used to place the cart. */ public ItemStack getCartItem() { return new ItemStack(Items.minecart); } /** * Returns true if this cart can currently use rails. This function is * mainly used to gracefully detach a minecart from a rail. * * @return True if the minecart can use rails. */ public boolean canUseRail() { return canUseRail; } /** * Set whether the minecart can use rails. This function is mainly used to * gracefully detach a minecart from a rail. * * @param use * Whether the minecart can currently use rails. */ public void setCanUseRail(boolean use) { canUseRail = use; } /** * Return false if this cart should not call onMinecartPass() and should * ignore Powered Rails. * * @return True if this cart should call onMinecartPass(). */ public boolean shouldDoRailFunctions() { return true; } /** * Returns true if this cart is self propelled. * * @return True if powered. */ public boolean isPoweredCart() { return getMinecartType() == 2; } /** * Returns true if this cart can be ridden by an Entity. * * @return True if this cart can be ridden. */ public boolean canBeRidden() { return false; } public final float getCurrentCartSpeedCapOnRail() { return currentSpeedRail; } public final void setCurrentCartSpeedCapOnRail(float value) { value = Math.min(value, getMaxCartSpeedOnRail()); currentSpeedRail = value; } /** * Getters/setters for physics variables */ /** * Returns the carts max speed when traveling on rails. Carts going faster * than 1.1 cause issues with chunk loading. Carts cant traverse slopes or * corners at greater than 0.5 - 0.6. This value is compared with the rails * max speed and the carts current speed cap to determine the carts current * max speed. A normal rail's max speed is 0.4. * * @return Carts max speed. */ public float getMaxCartSpeedOnRail() { return 1.2f; } public float getMaxSpeedAirLateral() { return maxSpeedAirLateral; } public void setMaxSpeedAirLateral(float value) { maxSpeedAirLateral = value; } public float getMaxSpeedAirVertical() { return maxSpeedAirVertical; } public void setMaxSpeedAirVertical(float value) { maxSpeedAirVertical = value; } public double getDragAir() { return dragAir; } public void setDragAir(double value) { dragAir = value; } public double getSlopeAdjustment() { return 0.0078125D; } /* * =================================== FORGE END * =========================================== */ }