package com.hbm.entity.missile; import com.hbm.entity.particle.EntitySmokeFX; import com.hbm.explosion.ExplosionLarge; import net.minecraft.init.Blocks; import net.minecraft.world.World; public class EntityMissileDrill extends EntityMissileBaseAdvanced { public EntityMissileDrill(World p_i1582_1_) { super(p_i1582_1_); } public EntityMissileDrill(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); } @Override public void onImpact() { for(int i = 0; i < 30; i++) { this.worldObj.createExplosion(this, this.posX, this.posY - i, this.posZ, 10F, true); } ExplosionLarge.spawnParticles(worldObj, this.posX, this.posY, this.posZ, 25); ExplosionLarge.spawnShrapnels(worldObj, this.posX, this.posY, this.posZ, 12); ExplosionLarge.spawnRubble(worldObj, this.posX, this.posY, this.posZ, 12); } }