package com.hbm.entity.missile; import com.hbm.entity.particle.EntitySmokeFX; import com.hbm.explosion.ExplosionLarge; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.init.Blocks; import net.minecraft.world.World; public class EntityMissileIncendiary extends EntityMissileBaseAdvanced { public EntityMissileIncendiary(World p_i1582_1_) { super(p_i1582_1_); } public EntityMissileIncendiary(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); } @Override public void onImpact() { ExplosionLarge.explodeFire(worldObj, this.posX + 0.5F, this.posY + 0.5F, this.posZ + 0.5F, 10.0F, true, true, true); } }