package com.hbm.entity.missile; import com.hbm.entity.effect.EntityNukeCloudSmall; import com.hbm.entity.logic.EntityNukeExplosionAdvanced; import com.hbm.entity.particle.EntitySmokeFX; import com.hbm.main.MainRegistry; import net.minecraft.init.Blocks; import net.minecraft.world.World; public class EntityMissileNuclear extends EntityMissileBaseAdvanced { public EntityMissileNuclear(World p_i1582_1_) { super(p_i1582_1_); } public EntityMissileNuclear(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); } @Override public void onImpact() { EntityNukeExplosionAdvanced entity = new EntityNukeExplosionAdvanced(this.worldObj); entity.posX = this.posX; entity.posY = this.posY; entity.posZ = this.posZ; entity.destructionRange = MainRegistry.missileRadius; entity.speed = 25; entity.coefficient = 10.0F; this.worldObj.spawnEntityInWorld(entity); EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(this.worldObj, 1000); entity2.posX = this.posX; entity2.posY = this.posY - 9; entity2.posZ = this.posZ; this.worldObj.spawnEntityInWorld(entity2); } }