package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.main.MainRegistry; import com.hbm.main.ResourceManager; import com.hbm.tileentity.machine.TileEntityMachineSeleniumEngine; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; public class RenderSelenium extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glRotatef(180, 0F, 1F, 0F); GL11.glRotatef(-90, 0F, 1F, 0F); switch(tileEntity.getBlockMetadata()) { case 2: GL11.glRotatef(90, 0F, 1F, 0F); break; case 4: GL11.glRotatef(180, 0F, 1F, 0F); break; case 3: GL11.glRotatef(270, 0F, 1F, 0F); break; case 5: GL11.glRotatef(0, 0F, 1F, 0F); break; } bindTexture(ResourceManager.selenium_body_tex); ResourceManager.selenium_body.renderAll(); GL11.glTranslated(0.0D, 1.0D, 0.0D); int count = ((TileEntityMachineSeleniumEngine)tileEntity).pistonCount; float rot = 360F / count; bindTexture(ResourceManager.selenium_piston_tex); for(int i = 0; i < count; i++) { ResourceManager.selenium_piston.renderAll(); GL11.glRotatef(rot, 0, 0, 1); } if(count > 2 && ((TileEntityMachineSeleniumEngine)tileEntity).hasAcceptableFuel() && ((TileEntityMachineSeleniumEngine)tileEntity).tank.getFill() > 0) GL11.glRotatef((System.currentTimeMillis() / 2) % 360, 0F, 0F, -1F); bindTexture(ResourceManager.selenium_rotor_tex); ResourceManager.selenium_rotor.renderAll(); GL11.glPopMatrix(); } }