package com.hbm.render.entity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.client.renderer.entity.RenderMinecart; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.entity.item.EntityMinecart; import net.minecraft.entity.item.EntityMinecartTNT; import net.minecraft.init.Blocks; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Vec3; import net.minecraftforge.client.model.AdvancedModelLoader; import net.minecraftforge.client.model.IModelCustom; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.entity.item.EntityMinecartTest; import com.hbm.lib.RefStrings; public class RenderMinecartTest extends RenderMinecart { private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/LilBoy1.obj"); private IModelCustom boyModel; private ResourceLocation boyTexture; private static final String __OBFID = "CL_00001029"; public RenderMinecartTest() { boyModel = AdvancedModelLoader.loadModel(objTesterModelRL); boyTexture = new ResourceLocation(RefStrings.MODID, "textures/models/LilBoy2.png"); } public void doRender(EntityMinecart p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) { GL11.glPushMatrix(); this.bindEntityTexture(p_76986_1_); long i = (long)p_76986_1_.getEntityId() * 493286711L; i = i * i * 4392167121L + i * 98761L; float f2 = (((float)(i >> 16 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; float f3 = (((float)(i >> 20 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; float f4 = (((float)(i >> 24 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; GL11.glTranslatef(f2, f3, f4); double d3 = p_76986_1_.lastTickPosX + (p_76986_1_.posX - p_76986_1_.lastTickPosX) * (double)p_76986_9_; double d4 = p_76986_1_.lastTickPosY + (p_76986_1_.posY - p_76986_1_.lastTickPosY) * (double)p_76986_9_; double d5 = p_76986_1_.lastTickPosZ + (p_76986_1_.posZ - p_76986_1_.lastTickPosZ) * (double)p_76986_9_; double d6 = 0.30000001192092896D; Vec3 vec3 = p_76986_1_.func_70489_a(d3, d4, d5); float f5 = p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_; if (vec3 != null) { Vec3 vec31 = p_76986_1_.func_70495_a(d3, d4, d5, d6); Vec3 vec32 = p_76986_1_.func_70495_a(d3, d4, d5, -d6); if (vec31 == null) { vec31 = vec3; } if (vec32 == null) { vec32 = vec3; } p_76986_2_ += vec3.xCoord - d3; p_76986_4_ += (vec31.yCoord + vec32.yCoord) / 2.0D - d4; p_76986_6_ += vec3.zCoord - d5; Vec3 vec33 = vec32.addVector(-vec31.xCoord, -vec31.yCoord, -vec31.zCoord); if (vec33.lengthVector() != 0.0D) { vec33 = vec33.normalize(); p_76986_8_ = (float)(Math.atan2(vec33.zCoord, vec33.xCoord) * 180.0D / Math.PI); f5 = (float)(Math.atan(vec33.yCoord) * 73.0D); } } GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_); GL11.glRotatef(180.0F - p_76986_8_, 0.0F, 1.0F, 0.0F); // if(p_76986_1_.getDataWatcher().getWatchableObjectInt(23) < 0 || p_76986_1_.getDataWatcher().getWatchableObjectInt(24) < 0) GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); // GL11.glRotatef(-f5, 0.0F, 0.0F, 1.0F); float f7 = (float)p_76986_1_.getRollingAmplitude() - p_76986_9_; float f8 = p_76986_1_.getDamage() - p_76986_9_; if (f8 < 0.0F) { f8 = 0.0F; } if (f7 > 0.0F) { GL11.glRotatef(MathHelper.sin(f7) * f7 * f8 / 10.0F * (float)p_76986_1_.getRollingDirection(), 1.0F, 0.0F, 0.0F); } int k = p_76986_1_.getDisplayTileOffset(); Block block = p_76986_1_.func_145820_n(); int j = p_76986_1_.getDisplayTileData(); if (block.getRenderType() != -1) { GL11.glPushMatrix(); this.bindTexture(TextureMap.locationBlocksTexture); float f6 = 0.75F; GL11.glScalef(f6, f6, f6); GL11.glTranslatef(0.0F, (float)k / 16.0F, 0.0F); this.func_147910_a(p_76986_1_, p_76986_9_, block, j); GL11.glPopMatrix(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.bindEntityTexture(p_76986_1_); } GL11.glScalef(-1.0F, -1.0F, 1.0F); this.modelMinecart.render(p_76986_1_, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); } protected void func_147910_a(EntityMinecartTest p_147910_1_, float p_147910_2_, Block p_147910_3_, int p_147910_4_) { int j = p_147910_1_.func_94104_d(); if (j > -1 && (float)j - p_147910_2_ + 1.0F < 10.0F) { float f1 = 1.0F - ((float)j - p_147910_2_ + 1.0F) / 10.0F; if (f1 < 0.0F) { f1 = 0.0F; } if (f1 > 1.0F) { f1 = 1.0F; } f1 *= f1; f1 *= f1; float f2 = 1.0F + f1 * 0.3F; GL11.glScalef(f2, f2, f2); } GL11.glPushMatrix(); //this.field_94145_f.renderBlockAsItem(ModBlocks.crate, 0, 1.0F); bindTexture(boyTexture); boyModel.renderAll(); GL11.glPopMatrix(); //super.func_147910_a(p_147910_1_, p_147910_2_, p_147910_3_, p_147910_4_); if (j > -1 && j / 5 % 2 == 0) { GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_DST_ALPHA); GL11.glColor4f(1.0F, 1.0F, 1.0F, (1.0F - ((float)j - p_147910_2_ + 1.0F) / 100.0F) * 0.8F); GL11.glPushMatrix(); //this.field_94145_f.renderBlockAsItem(ModBlocks.crate, 0, 1.0F); bindTexture(boyTexture); boyModel.renderAll(); GL11.glPopMatrix(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_TEXTURE_2D); } } protected void func_147910_a(EntityMinecart p_147910_1_, float p_147910_2_, Block p_147910_3_, int p_147910_4_) { this.func_147910_a((EntityMinecartTest)p_147910_1_, p_147910_2_, p_147910_3_, p_147910_4_); } }