package com.hbm.tileentity; import java.util.ArrayList; import java.util.List; import com.hbm.blocks.ModBlocks; import com.hbm.calc.UnionOfTileEntitiesAndBooleans; import com.hbm.interfaces.IConductor; import com.hbm.interfaces.IConsumer; import com.hbm.interfaces.ISource; import com.hbm.items.ModItems; import com.hbm.items.special.ItemBattery; import com.hbm.lib.Library; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityMachineDiesel extends TileEntity implements ISidedInventory, ISource { private ItemStack slots[]; public int power; public int diesel; public int soundCycle = 0; public static final int maxPower = 100000; public int powerCap = 10000; public int superTimer; public static final int maxDiesel = 10000; public int age = 0; public List list = new ArrayList(); private static final int[] slots_top = new int[] { 0 }; private static final int[] slots_bottom = new int[] { 1, 2 }; private static final int[] slots_side = new int[] { 2 }; private String customName; public TileEntityMachineDiesel() { slots = new ItemStack[3]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if (slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.machineDiesel"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; } else { return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64; } } // You scrubs aren't needed for anything (right now) @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int i, ItemStack stack) { if (i == 0) if (stack.getItem() == ModItems.canister_fuel || stack.getItem() == ModItems.canister_petroil || stack.getItem() == ModItems.canister_NITAN || stack.getItem() == Item.getItemFromBlock(ModBlocks.red_barrel)) return true; if (i == 2) if (stack.getItem() instanceof ItemBattery) return true; return false; } @Override public ItemStack decrStackSize(int i, int j) { if (slots[i] != null) { if (slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); this.power = nbt.getInteger("powerTime"); this.diesel = nbt.getInteger("diesel"); this.powerCap = nbt.getInteger("powerCap"); this.superTimer = nbt.getInteger("superTimer"); slots = new ItemStack[getSizeInventory()]; for (int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if (b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setInteger("powerTime", power); nbt.setInteger("diesel", diesel); nbt.setInteger("powerCap", powerCap); nbt.setInteger("superTimer", superTimer); NBTTagList list = new NBTTagList(); for (int i = 0; i < slots.length; i++) { if (slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte) i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side); } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { if (i == 1) if (itemStack.getItem() == ModItems.canister_empty || itemStack.getItem() == ModItems.tank_steel) return true; if (i == 2) if (itemStack.getItem() instanceof ItemBattery && ItemBattery.getCharge(itemStack) == ItemBattery.getMaxChargeStatic(itemStack)) return true; return false; } public int getDieselScaled(int i) { return (diesel * i) / maxDiesel; } public int getPowerScaled(int i) { return (power * i) / powerCap; } @Override public void updateEntity() { if (!worldObj.isRemote) { age++; if (age >= 20) { age = 0; } if(superTimer > 0) { superTimer--; powerCap = 1000000000; } if(superTimer <= 0 && powerCap != maxPower) { powerCap = maxPower; if(worldObj.getBlock(this.xCoord, this.yCoord + 1, this.zCoord) == Blocks.air) worldObj.setBlock(this.xCoord, this.yCoord + 1, this.zCoord, Blocks.fire); } if (age == 9 || age == 19) ffgeuaInit(); if (slots[0] != null && slots[0].getItem() == ModItems.inf_diesel) { diesel = maxDiesel; } if (slots[0] != null && slots[0].getItem() == ModItems.canister_fuel && diesel + 625 <= maxDiesel) { if (slots[1] == null || slots[1] != null && slots[1].getItem() == slots[0].getItem().getContainerItem() && slots[1].stackSize < slots[1].getMaxStackSize()) { if (slots[1] == null) slots[1] = new ItemStack(slots[0].getItem().getContainerItem()); else slots[1].stackSize++; slots[0].stackSize--; if (slots[0].stackSize <= 0) slots[0] = null; diesel += 625; } } if (slots[0] != null && slots[0].getItem() == ModItems.canister_petroil && diesel + 450 <= maxDiesel) { if (slots[1] == null || slots[1] != null && slots[1].getItem() == slots[0].getItem().getContainerItem() && slots[1].stackSize < slots[1].getMaxStackSize()) { if (slots[1] == null) slots[1] = new ItemStack(slots[0].getItem().getContainerItem()); else slots[1].stackSize++; slots[0].stackSize--; if (slots[0].stackSize <= 0) slots[0] = null; diesel += 450; } } if (slots[0] != null && slots[0].getItem() == ModItems.canister_NITAN && diesel + 625 <= maxDiesel) { if (slots[1] == null || slots[1] != null && slots[1].getItem() == slots[0].getItem().getContainerItem() && slots[1].stackSize < slots[1].getMaxStackSize()) { if (slots[1] == null) slots[1] = new ItemStack(slots[0].getItem().getContainerItem()); else slots[1].stackSize++; slots[0].stackSize--; if (slots[0].stackSize <= 0) slots[0] = null; diesel += 625; superTimer += 200; } } if (slots[0] != null && slots[0].getItem() == Item.getItemFromBlock(ModBlocks.red_barrel) && diesel + 5000 <= maxDiesel) { if (slots[1] == null || slots[1] != null && slots[1].getItem() == ModItems.tank_steel && slots[1].stackSize < slots[1].getMaxStackSize()) { if (slots[1] == null) slots[1] = new ItemStack(ModItems.tank_steel); else slots[1].stackSize++; slots[0].stackSize--; if (slots[0].stackSize <= 0) slots[0] = null; diesel += 5000; } } // Battery Item power = Library.chargeItemsFromTE(slots, 2, power, maxPower); generate(); } } public void generate() { if (diesel > 0) { if (soundCycle == 0) { if(this.superTimer > 0) this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "fireworks.blast", 1.0F, 1.0F); else this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "fireworks.blast", 1.0F, 0.5F); } soundCycle++; if (soundCycle >= 3 && this.superTimer <= 0) soundCycle = 0; if(this.superTimer > 0) soundCycle = 0; diesel -= 10; if (diesel < 0) diesel = 0; if (power + 250 <= powerCap && this.superTimer <= 0) { power += 250; } else if (power + 1000000000 <= powerCap && this.superTimer > 0) { power += 1000000000; } else { power = powerCap; } } } @Override public void ffgeua(int x, int y, int z, boolean newTact) { Library.ffgeua(x, y, z, newTact, this, worldObj); } @Override public void ffgeuaInit() { ffgeua(this.xCoord, this.yCoord + 1, this.zCoord, getTact()); ffgeua(this.xCoord, this.yCoord - 1, this.zCoord, getTact()); ffgeua(this.xCoord - 1, this.yCoord, this.zCoord, getTact()); ffgeua(this.xCoord + 1, this.yCoord, this.zCoord, getTact()); ffgeua(this.xCoord, this.yCoord, this.zCoord - 1, getTact()); ffgeua(this.xCoord, this.yCoord, this.zCoord + 1, getTact()); } public boolean getTact() { if (age >= 0 && age < 10) { return true; } return false; } @Override public int getSPower() { return power; } @Override public void setSPower(int i) { this.power = i; } @Override public List getList() { return list; } @Override public void clearList() { this.list.clear(); } }