package com.hbm.blocks.machine; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import com.hbm.blocks.BlockFallingNT; import com.hbm.blocks.ITooltipProvider; import com.hbm.blocks.ModBlocks; import com.hbm.entity.item.EntityFallingBlockNT; import com.hbm.inventory.container.ContainerAnvil; import com.hbm.inventory.gui.GUIAnvil; import com.hbm.lib.RefStrings; import com.hbm.main.MainRegistry; import com.hbm.main.ResourceManager; import com.hbm.render.util.ObjUtil; import com.hbm.tileentity.IGUIProvider; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.network.internal.FMLNetworkHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.client.model.obj.WavefrontObject; public class NTMAnvil extends BlockFallingNT implements ITooltipProvider, IGUIProvider { public final int tier; public static final HashMap> tierMap = new HashMap(); @SideOnly(Side.CLIENT) private IIcon iconTop; public NTMAnvil(Material mat, int tier) { super(mat); this.setStepSound(Block.soundTypeAnvil); this.setHardness(5.0F); this.setResistance(100.0F); this.tier = tier; List anvils = tierMap.get((Integer)tier); if(anvils == null) anvils = new ArrayList(); anvils.add(this); tierMap.put((Integer)tier, anvils); } public static List getAnvilsFromTier(int tier) { List anvils = tierMap.get((Integer)tier); if(anvils != null) { List stacks = new ArrayList(); for(NTMAnvil anvil : anvils) stacks.add(new ItemStack(anvil)); return stacks; } return new ArrayList(); } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister iconRegister) { super.registerBlockIcons(iconRegister); if(this == ModBlocks.anvil_murky) { this.iconTop = iconRegister.registerIcon(RefStrings.MODID + ":anvil_murky"); } else { this.iconTop = this.blockIcon; } } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int metadata) { return side == 1 ? this.iconTop : this.blockIcon; } public static int renderID = RenderingRegistry.getNextAvailableRenderId(); @Override public int getRenderType() { return renderID; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if(world.isRemote) { return true; } else if(!player.isSneaking()) { FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, x, y, z); return true; } return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; if(i == 0) { world.setBlockMetadataWithNotify(x, y, z, 3, 2); } if(i == 1) { world.setBlockMetadataWithNotify(x, y, z, 4, 2); } if(i == 2) { world.setBlockMetadataWithNotify(x, y, z, 2, 2); } if(i == 3) { world.setBlockMetadataWithNotify(x, y, z, 5, 2); } } @Override public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) { int meta = world.getBlockMetadata(x, y, z); if(meta == 2 || meta == 3) this.setBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 0.75F, 0.75F); if(meta == 4 || meta == 5) this.setBlockBounds(0.25F, 0.0F, 0.0F, 0.75F, 0.75F, 1.0F); } @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) { int meta = world.getBlockMetadata(x, y, z); if(meta == 2 || meta == 3) this.setBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 0.75F, 0.75F); if(meta == 4 || meta == 5) this.setBlockBounds(0.25F, 0.0F, 0.0F, 0.75F, 0.75F, 1.0F); return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ); } @Override public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) { list.add(EnumChatFormatting.GOLD + "Tier " + tier + " Anvil"); } @Override public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) { return new ContainerAnvil(player.inventory, ((NTMAnvil)world.getBlock(x, y, z)).tier); } @Override @SideOnly(Side.CLIENT) public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIAnvil(player.inventory, ((NTMAnvil)world.getBlock(x, y, z)).tier); } @Override @SideOnly(Side.CLIENT) public boolean shouldOverrideRenderer() { return true; } @Override @SideOnly(Side.CLIENT) public void overrideRenderer(EntityFallingBlockNT falling, RenderBlocks renderBlocks, Tessellator tessellator) { World world = falling.worldObj; float rotation = 0; if(falling.getMeta() == 2) rotation = 90F / 180F * (float) Math.PI; if(falling.getMeta() == 3) rotation = 270F / 180F * (float) Math.PI; if(falling.getMeta() == 4) rotation = 180F / 180F * (float)Math.PI; tessellator.addTranslation(0F, -0.5F, 0F); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Top", getIcon(1, 0), tessellator, rotation, true); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Bottom", getIcon(0, 0), tessellator, rotation, true); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Front", getIcon(0, 0), tessellator, rotation, true); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Back", getIcon(0, 0), tessellator, rotation, true); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Left", getIcon(0, 0), tessellator, rotation, true); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Right", getIcon(0, 0), tessellator, rotation, true); tessellator.addTranslation(0F, 0.5F, 0F); } }