package com.hbm.inventory.container; import com.hbm.inventory.SlotMachineOutput; import com.hbm.tileentity.machine.TileEntityMachinePress; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerMachinePress extends Container { private TileEntityMachinePress nukeBoy; private int power; private int progress; private int burnTime; private int maxBurn; public ContainerMachinePress(InventoryPlayer invPlayer, TileEntityMachinePress tedf) { nukeBoy = tedf; //Coal this.addSlotToContainer(new Slot(tedf, 0, 26, 53)); //Stamp this.addSlotToContainer(new Slot(tedf, 1, 80, 17)); //Input this.addSlotToContainer(new Slot(tedf, 2, 80, 53)); //Output this.addSlotToContainer(new SlotMachineOutput(tedf, 3, 140, 35)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142)); } } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) { ItemStack var3 = null; Slot var4 = (Slot) this.inventorySlots.get(par2); if (var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if (par2 <= 3) { if (!this.mergeItemStack(var5, 4, this.inventorySlots.size(), true)) { return null; } } else if (!this.mergeItemStack(var5, 2, 3, false)) if (!this.mergeItemStack(var5, 0, 1, false)) if (!this.mergeItemStack(var5, 1, 2, false)) return null; if (var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } } return var3; } @Override public boolean canInteractWith(EntityPlayer player) { return nukeBoy.isUseableByPlayer(player); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for(int i = 0; i < this.crafters.size(); i++) { ICrafting par1 = (ICrafting)this.crafters.get(i); if(this.power != this.nukeBoy.power) { par1.sendProgressBarUpdate(this, 0, this.nukeBoy.power); } if(this.progress != this.nukeBoy.progress) { par1.sendProgressBarUpdate(this, 1, this.nukeBoy.progress); } if(this.burnTime != this.nukeBoy.burnTime) { par1.sendProgressBarUpdate(this, 2, this.nukeBoy.burnTime); } if(this.maxBurn != this.nukeBoy.maxBurn) { par1.sendProgressBarUpdate(this, 3, this.nukeBoy.maxBurn); } } this.power = this.nukeBoy.power; this.progress = this.nukeBoy.progress; this.burnTime = this.nukeBoy.burnTime; this.maxBurn = this.nukeBoy.maxBurn; } @Override public void updateProgressBar(int i, int j) { if(i == 0) { nukeBoy.power = j; } if(i == 1) { nukeBoy.progress = j; } if(i == 2) { nukeBoy.burnTime = j; } if(i == 3) { nukeBoy.maxBurn = j; } } }