package com.hbm.inventory.container; import com.hbm.inventory.SlotMachineOutput; import com.hbm.tileentity.machine.TileEntityMachineSeleniumEngine; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerMachineSelenium extends Container { private TileEntityMachineSeleniumEngine seleniumEngine; public ContainerMachineSelenium(InventoryPlayer invPlayer, TileEntityMachineSeleniumEngine tedf) { seleniumEngine = tedf; //Pistons this.addSlotToContainer(new Slot(tedf, 0, 8, 18)); this.addSlotToContainer(new Slot(tedf, 1, 26, 18)); this.addSlotToContainer(new Slot(tedf, 2, 44, 18)); this.addSlotToContainer(new Slot(tedf, 3, 8, 36)); this.addSlotToContainer(new Slot(tedf, 4, 26, 36)); this.addSlotToContainer(new Slot(tedf, 5, 44, 36)); this.addSlotToContainer(new Slot(tedf, 6, 8, 54)); this.addSlotToContainer(new Slot(tedf, 7, 26, 54)); this.addSlotToContainer(new Slot(tedf, 8, 44, 54)); //Fluid IO this.addSlotToContainer(new Slot(tedf, 9, 80, 18)); this.addSlotToContainer(new SlotMachineOutput(tedf, 10, 80, 54)); //Fluid IDs this.addSlotToContainer(new Slot(tedf, 11, 152, 18)); this.addSlotToContainer(new SlotMachineOutput(tedf, 12, 152, 54)); //Battery this.addSlotToContainer(new Slot(tedf, 13, 116, 90)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18 + 56)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142 + 56)); } } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) { ItemStack var3 = null; Slot var4 = (Slot) this.inventorySlots.get(par2); if (var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if (par2 <= 13) { if (!this.mergeItemStack(var5, 14, this.inventorySlots.size(), true)) { return null; } } else { return null; } if (var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } } return var3; } @Override public boolean canInteractWith(EntityPlayer player) { return seleniumEngine.isUseableByPlayer(player); } }