package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import com.hbm.render.model.ModelPylon; import com.hbm.tileentity.network.TileEntityPylon; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; public class RenderPylon extends RenderPylonBase { private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":" + "textures/models/ModelPylon.png"); private ModelPylon pylon; public RenderPylon() { this.pylon = new ModelPylon(); } @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) { TileEntityPylon pyl = (TileEntityPylon)te; GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F - ((1F / 16F) * 14F), (float) z + 0.5F); GL11.glRotatef(180, 0F, 0F, 1F); bindTexture(texture); this.pylon.renderAll(0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); this.renderSingleLine(pyl, x, y, z); GL11.glPopMatrix(); } }