package com.hbm.inventory.container; import com.hbm.inventory.SlotTakeOnly; import com.hbm.tileentity.machine.oil.TileEntityMachineRefinery; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerMachineRefinery extends Container { private TileEntityMachineRefinery testNuke; public ContainerMachineRefinery(InventoryPlayer invPlayer, TileEntityMachineRefinery tedf) { testNuke = tedf; //Battery this.addSlotToContainer(new Slot(tedf, 0, 186, 72)); //Canister Input this.addSlotToContainer(new Slot(tedf, 1, 8, 99)); //Canister Output this.addSlotToContainer(new SlotTakeOnly(tedf, 2, 8, 119)); //Heavy Oil Input this.addSlotToContainer(new Slot(tedf, 3, 86, 99)); //Heavy Oil Output this.addSlotToContainer(new SlotTakeOnly(tedf, 4, 86, 119)); //Naphtha Input this.addSlotToContainer(new Slot(tedf, 5, 106, 99)); //Naphtha Output this.addSlotToContainer(new SlotTakeOnly(tedf, 6, 106, 119)); //Light Oil Input this.addSlotToContainer(new Slot(tedf, 7, 126, 99)); //Light Oil Output this.addSlotToContainer(new SlotTakeOnly(tedf, 8, 126, 119)); //Petroleum Input this.addSlotToContainer(new Slot(tedf, 9, 146, 99)); //Petroleum Output this.addSlotToContainer(new SlotTakeOnly(tedf, 10, 146, 119)); //Sulfur Output this.addSlotToContainer(new SlotTakeOnly(tedf, 11, 58, 119)); //Fluid ID this.addSlotToContainer(new Slot(tedf, 12, 186, 106)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 150 + i * 18)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 208)); } } @Override public void addCraftingToCrafters(ICrafting crafting) { super.addCraftingToCrafters(crafting); } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) { ItemStack var3 = null; Slot var4 = (Slot) this.inventorySlots.get(par2); if(var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if(par2 <= 12) { if(!this.mergeItemStack(var5, 13, this.inventorySlots.size(), true)) { return null; } } else if(!this.mergeItemStack(var5, 0, 1, false)) if(!this.mergeItemStack(var5, 1, 2, false)) if(!this.mergeItemStack(var5, 3, 4, false)) if(!this.mergeItemStack(var5, 5, 6, false)) if(!this.mergeItemStack(var5, 7, 8, false)) if(!this.mergeItemStack(var5, 9, 10, false)) { return null; } if(var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } } return var3; } @Override public boolean canInteractWith(EntityPlayer player) { return testNuke.isUseableByPlayer(player); } }