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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
78 lines
2.0 KiB
Java
78 lines
2.0 KiB
Java
package com.hbm.blocks.bomb;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.bomb.TileEntityCelPrime;
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import com.hbm.tileentity.bomb.TileEntityCelPrimeBattery;
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import com.hbm.tileentity.bomb.TileEntityCelPrimePort;
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import com.hbm.tileentity.bomb.TileEntityCelPrimeTanks;
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import com.hbm.tileentity.bomb.TileEntityCelPrimeTerminal;
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import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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public class CelPrimePart extends BlockContainer {
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public CelPrimePart(Material p_i45386_1_) {
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super(p_i45386_1_);
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}
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@Override
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public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
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if(this == ModBlocks.cel_prime_terminal)
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return new TileEntityCelPrimeTerminal();
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if(this == ModBlocks.cel_prime_battery)
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return new TileEntityCelPrimeBattery();
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if(this == ModBlocks.cel_prime_port)
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return new TileEntityCelPrimePort();
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if(this == ModBlocks.cel_prime_tanks)
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return new TileEntityCelPrimeTanks();
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return null;
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}
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@Override
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public int getRenderType(){
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return -1;
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public boolean renderAsNormalBlock() {
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return false;
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}
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@Override
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
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int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
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if(i == 0)
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{
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world.setBlockMetadataWithNotify(x, y, z, 5, 2);
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}
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if(i == 1)
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{
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world.setBlockMetadataWithNotify(x, y, z, 3, 2);
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}
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if(i == 2)
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{
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world.setBlockMetadataWithNotify(x, y, z, 4, 2);
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}
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if(i == 3)
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{
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world.setBlockMetadataWithNotify(x, y, z, 2, 2);
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}
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}
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}
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