409 lines
13 KiB
Java

package com.hbm.blocks.bomb;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.entity.effect.EntityCloudFleija;
import com.hbm.entity.effect.EntityNukeCloudBig;
import com.hbm.entity.effect.EntityNukeCloudNoShroom;
import com.hbm.entity.effect.EntityNukeCloudSmall;
import com.hbm.entity.grenade.EntityGrenadeZOMG;
import com.hbm.entity.logic.EntityNukeExplosionPlus;
import com.hbm.entity.missile.EntityMIRV;
import com.hbm.entity.particle.EntityDSmokeFX;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.entity.projectile.EntityFallingNuke;
import com.hbm.explosion.ExplosionChaos;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.explosion.ExplosionParticle;
import com.hbm.explosion.ExplosionParticleB;
import com.hbm.interfaces.IBomb;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.bomb.TileEntityNukeCustom;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class NukeCustom extends BlockContainer implements IBomb {
public TileEntityNukeCustom tetn = new TileEntityNukeCustom();
private static boolean keepInventory = false;
private final static Random field_149933_a = new Random();
private boolean isExploding = false;
public NukeCustom(Material p_i45386_1_) {
super(p_i45386_1_);
}
@Override
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
return new TileEntityNukeCustom();
}
@Override
public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) {
return Item.getItemFromBlock(ModBlocks.nuke_custom);
}
@Override
public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_,
int p_149749_6_) {
if (!keepInventory) {
TileEntityNukeCustom tileentityfurnace = (TileEntityNukeCustom) p_149749_1_.getTileEntity(p_149749_2_,
p_149749_3_, p_149749_4_);
if (tileentityfurnace != null) {
for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1) {
ItemStack itemstack = tileentityfurnace.getStackInSlot(i1);
if (itemstack != null) {
float f = NukeCustom.field_149933_a.nextFloat() * 0.8F + 0.1F;
float f1 = NukeCustom.field_149933_a.nextFloat() * 0.8F + 0.1F;
float f2 = NukeCustom.field_149933_a.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0) {
int j1 = NukeCustom.field_149933_a.nextInt(21) + 10;
if (j1 > itemstack.stackSize) {
j1 = itemstack.stackSize;
}
itemstack.stackSize -= j1;
EntityItem entityitem = new EntityItem(p_149749_1_, p_149749_2_ + f, p_149749_3_ + f1,
p_149749_4_ + f2,
new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
if (itemstack.hasTagCompound()) {
entityitem.getEntityItem()
.setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
}
float f3 = 0.05F;
entityitem.motionX = (float) NukeCustom.field_149933_a.nextGaussian() * f3;
entityitem.motionY = (float) NukeCustom.field_149933_a.nextGaussian() * f3 + 0.2F;
entityitem.motionZ = (float) NukeCustom.field_149933_a.nextGaussian() * f3;
p_149749_1_.spawnEntityInWorld(entityitem);
}
}
}
p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_);
}
}
super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX,
float hitY, float hitZ) {
if (world.isRemote) {
return true;
} else if (!player.isSneaking()) {
TileEntityNukeCustom entity = (TileEntityNukeCustom) world.getTileEntity(x, y, z);
if (entity != null) {
FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_nuke_custom, world, x, y, z);
}
return true;
} else {
return false;
}
}
@Override
public void onNeighborBlockChange(World p_149695_1_, int x, int y, int z, Block p_149695_5_) {
TileEntityNukeCustom entity = (TileEntityNukeCustom) p_149695_1_.getTileEntity(x, y, z);
if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z) && !p_149695_1_.isRemote) {
if (entity.isReady()) {
float[] f = entity.returnAllValues();
boolean fall = entity.falls;
int meta = p_149695_1_.getBlockMetadata(x, y, z);
this.onBlockDestroyedByPlayer(p_149695_1_, x, y, z, 1);
entity.clearSlots();
p_149695_1_.setBlockToAir(x, y, z);
igniteTestBomb(p_149695_1_, x, y, z, f, fall, meta);
}
}
}
public boolean igniteTestBomb(World world, int x, int y, int z, float[] f, boolean fall, int meta) {
if (!world.isRemote) {
float tnt = f[0];
float nuke = f[1];
float hydro = f[2];
float amat = f[3];
float dirty = f[4];
float schrab = f[5];
float euph = f[6];
if(!fall) {
explodeCustom(world, x + 0.5, y + 0.5, z + 0.5, tnt, nuke, hydro, amat, dirty, schrab, euph);
world.playSoundEffect(x, y, z, "random.explode", 1.0f, world.rand.nextFloat() * 0.1F + 0.9F);
} else {
EntityFallingNuke bomb = new EntityFallingNuke(world, tnt, nuke, hydro, amat, dirty, schrab, euph);
bomb.getDataWatcher().updateObject(20, (byte)meta);
bomb.setPositionAndRotation(x + 0.5, y, z + 0.5, 0, 0);
world.spawnEntityInWorld(bomb);
}
}
return false;
}
public static void explodeCustom(World world, double posX, double posY, double posZ, float tnt, float nuke, float hydro, float amat, float dirty, float schrab, float euph) {
if(euph > 0) {
EntityGrenadeZOMG zomg = new EntityGrenadeZOMG(world);
zomg.posX = posX;
zomg.posY = posY;
zomg.posZ = posZ;
ExplosionChaos.zomgMeSinPi(world, posX, posY, posZ, 1000, null, zomg);
} else if(schrab > 0) {
nuke += (tnt/2);
hydro += (nuke/2);
amat += (hydro/2);
schrab += (amat/2);
if(schrab > 300)
schrab = 300;
EntityNukeExplosionPlus entity = new EntityNukeExplosionPlus(world);
entity.posX = posX;
entity.posY = posY;
entity.posZ = posZ;
entity.destructionRange = (int)schrab;
entity.speed = MainRegistry.blastSpeed;
entity.coefficient = 1.0F;
entity.waste = false;
world.spawnEntityInWorld(entity);
EntityCloudFleija cloud = new EntityCloudFleija(world, (int)schrab);
cloud.posX = posX;
cloud.posY = posY;
cloud.posZ = posZ;
world.spawnEntityInWorld(cloud);
} else if (amat > 0) {
nuke += (tnt/2);
hydro += (nuke/2);
amat += (hydro/2);
if(amat > 350)
amat = 350;
EntityNukeExplosionPlus entity = new EntityNukeExplosionPlus(world);
entity.posX = posX;
entity.posY = posY;
entity.posZ = posZ;
entity.destructionRange = (int)amat;
entity.speed = 25;
entity.coefficient = 10.0F;
entity.wasteRange = (int) (amat * 1.4) + (int) dirty;
world.spawnEntityInWorld(entity);
if(amat < 75) {
ExplosionParticleB.spawnMush(world, posX, posY, posZ);
} else if(amat < 200) {
if(MainRegistry.enableNukeClouds) {
EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(world, 1000, amat * 0.005F);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
} else {
EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
}
} else {
if(MainRegistry.enableNukeClouds) {
EntityNukeCloudBig entity2 = new EntityNukeCloudBig(world, 1000);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
} else {
EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
}
}
} else if(hydro > 0) {
nuke += (tnt/2);
hydro += (nuke/2);
if(hydro > 350)
hydro = 350;
EntityNukeExplosionPlus entity = new EntityNukeExplosionPlus(world);
entity.posX = posX;
entity.posY = posY;
entity.posZ = posZ;
entity.destructionRange = (int)hydro;
entity.speed = 25;
entity.coefficient = 10.0F;
entity.wasteRange = (int) (hydro * 1.4) + (int) dirty;
world.spawnEntityInWorld(entity);
if(hydro < 75) {
ExplosionParticle.spawnMush(world, posX, posY, posZ);
} else if(hydro < 200) {
if(MainRegistry.enableNukeClouds) {
EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(world, 1000, hydro * 0.005F);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
} else {
EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
}
} else {
if(MainRegistry.enableNukeClouds) {
EntityNukeCloudBig entity2 = new EntityNukeCloudBig(world, 1000);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
} else {
EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
}
}
} else if(nuke > 0) {
nuke += (tnt/2);
if(nuke > 350)
nuke = 350;
EntityNukeExplosionPlus entity = new EntityNukeExplosionPlus(world);
entity.posX = posX;
entity.posY = posY;
entity.posZ = posZ;
entity.destructionRange = (int)nuke;
entity.speed = 25;
entity.coefficient = 10.0F;
entity.wasteRange = (int) (nuke * 1.4) + (int) dirty;
world.spawnEntityInWorld(entity);
if(nuke < 75) {
ExplosionParticle.spawnMush(world, posX, posY, posZ);
} else if(nuke < 200) {
if(MainRegistry.enableNukeClouds) {
EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(world, 1000, nuke * 0.005F);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
} else {
EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
}
} else {
if(MainRegistry.enableNukeClouds) {
EntityNukeCloudBig entity2 = new EntityNukeCloudBig(world, 1000);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
} else {
EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
entity2.posX = posX;
entity2.posY = posY;
entity2.posZ = posZ;
world.spawnEntityInWorld(entity2);
}
}
} else if(tnt > 0) {
if(tnt > 100)
tnt = 100;
ExplosionLarge.explode(world, posX, posY, posZ, tnt, true, true, true);
}
}
@Override
public int getRenderType() {
return -1;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
if (i == 0) {
world.setBlockMetadataWithNotify(x, y, z, 5, 2);
}
if (i == 1) {
world.setBlockMetadataWithNotify(x, y, z, 3, 2);
}
if (i == 2) {
world.setBlockMetadataWithNotify(x, y, z, 4, 2);
}
if (i == 3) {
world.setBlockMetadataWithNotify(x, y, z, 2, 2);
}
}
@Override
public void explode(World world, int x, int y, int z) {
TileEntityNukeCustom entity = (TileEntityNukeCustom) world.getTileEntity(x, y, z);
{
if (entity.isReady()) {
float[] f = entity.returnAllValues();
boolean fall = entity.falls;
int meta = world.getBlockMetadata(x, y, z);
this.onBlockDestroyedByPlayer(world, x, y, z, 1);
entity.clearSlots();
world.setBlockToAir(x, y, z);
igniteTestBomb(world, x, y, z, f, fall, meta);
}
}
}
}